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Antiguo 08 nov 2007   #178
pedropp
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Fecha de Ingreso: junio-2005
Mensajes: 1,254
Predeterminado Re: Blender 2.45 (Release y avances)

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Author: campbellbarton
Date: 2007-11-08 01:06:48 +0100 (Thu, 08 Nov 2007)
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New Curve function in the curve specials menu - "Smooth Radius" this smooth's the radius of selected curve points to unselected or endpoints. useful when changing the taper of a long curve
with many points (think treetrunk), it would be nice to take into account distance on the path when doing the curve interpolation.
Also moved added undo call's that were missing for 2 of the other curve specials.



Author: aligorith
Date: 2007-11-08 09:06:50 +0100 (Thu, 08 Nov 2007)
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Patch #7760: X-Axis-Mirror support for 'make bone parent'

This patch by Teppo K?\195?\164ns?\195?\164l?\195?\164 (teppoka) makes parenting bones with Ctrl-P support the X-Axis-Mirror option for Armatures. It will cause the mirror-bone of the selected bone to also get parented. i.e. if "bone.R" was selected and being parented, "bone.L" would also get parented.

I've made an addition to this patch, which means that if the bone that acts as the parent also has a mirror-bone (i.e. when parenting "lowerArm.L" to "upperArm.L", "lowerArm.R" gets parented to "upperArm.R"). Otherwise, they both get parented to the same parent bone (i.e. a parent bone that doesn't belong on either side such as "upperSpine")



Author: aligorith
Date: 2007-11-08 09:27:21 +0100 (Thu, 08 Nov 2007)
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Patch #7722: no 'Auto IK' for solitary (unconnected) bone

'Auto IK' is a great feature, however when solitary unconnected bone (without connected child bones) is grabbed it can't be moved because of IK. This can be really annoying. Preventing 'Auto IK' for solitary bones would improve user-experience by making mixing of FK and IK more convenient while using 'Auto IK'.

Patch by Teppo Kansala (teppoka).



Author: campbellbarton
Date: 2007-11-08 14:02:59 +0100 (Thu, 08 Nov 2007)
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* new stamp option to stamp forground sequence strip name.
* made stamp filename optional
* renamed weightpaint "Filter" to "Blur"
* made the defailt weightpaint opacity 1.0 rather then 0.2 so when you select 1.0 weight you can paint it with without multiple clicks.



Author: campbellbarton
Date: 2007-11-08 16:41:11 +0100 (Thu, 08 Nov 2007)
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user interface added for 'Tree from curves' tool.
renamed Filter to Blur to Filter for #define as well
'Generate trees from curve shapes'




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