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Antiguo 29 nov 2007   #269
pedropp
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Fecha de Ingreso: junio-2005
Mensajes: 1,254
Predeterminado Re: Blender 2.45 (Release y avances)

uy, cuanto avance! No puede despistarse uno ni un momento


Algún cambio mas en el trunk:

Revision: 12676
Author: theeth
Date: 2007-11-26 02:52:48 +0100 (Mon, 26 Nov 2007)
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Fixes for some long standing transform bugs.

- [#6112] is this an extrusion bug?

When extruding, x-mirror was giving weird behavior since the extruded vertice could match with their non-extruded counterpart on the other side.

The solution is to disable x-mirror (with a transform context flag, like disabling PET) in that case.

- External constraint setup calls (BIF_*) didn't setup some internal structs properly.

For the user, this resulted in some transform (extrude particularly) showing a full 3d vector in the header instead of a scalar along the constraint axis (this messed up num input a bit too, you could type values in unused axis).


Revision: 12697
Author: blendix
Date: 2007-11-27 22:16:47 +0100 (Tue, 27 Nov 2007)
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Heat Weighting
==============

Now takes b-bones into account, solving as if each bone segment was
an individual bone, and then adding the weights together.


Revision: 12703
Author: ton
Date: 2007-11-28 13:11:06 +0100 (Wed, 28 Nov 2007)
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Tiny feature, but loadsa code, and big impact for the Blender riggers:

-> Constraint Influence Ipo now can be local, linked to constraint itself

You enable this in the IpoWindow header, with the Action icon to the left
of the Ipo Type menu. The button tooltips give the clue as well.

Tech note: the Ipo now can get directly linked to a constraint, and is
being called during regular pose constraint solving.
Actions (and drivers in actions) are being calculated *before* pose
constraint solving. Result of actions then is written in bones, which
then solves the entire pose.
This means you can have a driver on both the constraint, as on the action
channel for the constraint! Not that I'm going to debug that easily

Additional fix: Joshua added a copy/paste IpoCurve feature, but he broke
the functionality to be able to paste in an empty ipo channel. That now
works again


Revision: 12704
Author: ton
Date: 2007-11-28 13:32:25 +0100 (Wed, 28 Nov 2007)
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Images now have option to be tagged "convert to premul".
Option available in the Image (properties) panel.


Revision: 12708
Author: ton
Date: 2007-11-28 19:43:09 +0100 (Wed, 28 Nov 2007)
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Small material assigning feature:

in EditButtons, panel "Links and Materials", there's now a browse button
to directly assign a material to selected faces. It does:

- check if material was already in one of the 'slots' of the object
- if so, then use this as index to assign
- if not, then add a new slot, and assign the new index


Revision: 12715
Author: campbellbarton
Date: 2007-11-29 12:00:38 +0100 (Thu, 29 Nov 2007)
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Non square pixel display in the sequencer (uses render aspect setting), needed for displaying some DV footage correctly.


Revision: 12718
Author: ton
Date: 2007-11-29 14:05:38 +0100 (Thu, 29 Nov 2007)
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With faceselecting merged in editmode, we should also allow the active
material slot ("index") to update in the UI when you select a single face.
Works nice!

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