21 dic 2007
|
#353
|
|
·
Fecha de Ingreso: junio-2005
Mensajes: 1,254
|
Re: Blender 2.45 (Release y avances)
segundo intento, a ver si ahora no se borra el mensaje...
Cambios en el trunk:
Revision: 12949
Author: aligorith
Date: 2007-12-19 23:37:38 +0100 (Wed, 19 Dec 2007)
-----------
== Action Editor - Copy/Paste ==
Now the Copy/Paste functionality stores more info about where keyframes came from. This allows users to copy full poses in the Action Editor and paste them in another action.
Peach request/bugfix for William.
Revision: 12952
Author: aligorith
Date: 2007-12-20 00:29:42 +0100 (Thu, 20 Dec 2007)
-----------
== Action Editor - Show Hidden Channels ==
This option (found in the View menu) shows all Action Channels, regardless of whether the data they represent is visible or not.
It's better than having to have multiple pinned Action Editors open to be able to move all keyframes of all bones at once (when blocking for example).
Also, fixed some compile errors caused by previous commit...
Revision: 12959
Author: blendix
Date: 2007-12-20 17:35:27 +0100 (Thu, 20 Dec 2007)
-----------
Strand Render Simplification
============================
- Strand render now has options to remove child strands as
the object's faces becomes smaller, in the Simplification
particle panel.
- "Reference Size" is the approximate size of the object on
screen, after which simplification starts.
- "Rate" is how fast strands are removed.
- "Transition" is the percentage of strands being faded out as
they are removed.
- Another "Viewport" option removes strands on faces that are
outside of the viewport. "Rate" again controls how fast these
are removed.
- Strand render in Blender Units now has an adjustable minimum
width. Below this minimum width, strands start fading out
instead of getting smaller.
Revision: 12960
Author: blendix
Date: 2007-12-20 18:04:10 +0100 (Thu, 20 Dec 2007)
-----------
Particle Edit Mode
==================
- Added a Remove Doubles tool, to remove two particles with the
same root position.
Revision: 12963
Author: theeth
Date: 2007-12-20 19:41:11 +0100 (Thu, 20 Dec 2007)
-----------
Reset GL lights are reloading defaults with Ctrl-X.
GL Lights defaults are read back from the file, they just weren't applied until the next recalc call.
Revision: 12964
Author: nicholasbishop
Date: 2007-12-20 20:07:47 +0100 (Thu, 20 Dec 2007)
-----------
== Sculpt Mode ==
Applying Stephan Kassemeyer's patch (#6750) to add a curve modifier for sculpting.
A few changes from the patch:
* The default curve is closer to the old behavior
* Fixed loading files already saved in sculpt mode
* Changed the interface; split the brush texture controls off into a third sculpt tab, and put the curve (and curve reset) into the Brush tab.
___
Última edición por pedropp fecha: 21 dic 2007 a las 07:47.
|
|
|