1- I have two scenes with two cameras. In the first scene I have the cameras, and they are linked to the second scene.
2- I use markers at the frame 100, and I've bound the second camera to that marker, so in the frame 100 the active camera is camera 02.
3- I need to create manually the same markers on the second scene (I don't know if there is an option for duplicating the first scene ones, if there isn't, I'd suggest this feature
, even the cameras are linked. I thinque that if the cameras are linked, they are expected to change the active camera when in any scene they are changed.
4- I combine both scenes on the compositor (In a crappy way on the example, I must say xD).
If we render the scene, everything worque as expected.
If we change the current frame to something after 100... scene 01 will be rendered correctly, from camera 02, but scene 02 will be taken from camera 01.
I thinque the problem is the next one: The current frame number is not in sync between scenes, so when we change the current frame to 120, on scene one the active camera is camera 02, but on the second scene, even at rendertime the frame number is correct... the active camera is camera 01, wich shouldn't happen because:
A) Cameras are linked.
B) We have markers binded to cameras because we want them to change.
Note: I don't know if there is any possibility for activating current frame sync between scenes... if there isn't any option for that, I'd alos suggest it as a feature, because I faced several times the situation that I want to animate two objects on different scenes, on the same frame, and when I switch from one scene to another, I need to remember the frame number and changet on the current scene.