You’ve studied all the tutorials, you built the perfect model, added the perfect material, now its time to render your worque of art. You hit the big “Render” button, wait for what seems like forever . . . and when it finally finishes . . . well to be honest, the end result looks nothing like what you had imagined. What went wrong?

Most likely, quite a bit went wrong. Rendering is the result of everything that came before and as such there are a lot of factors that can make or breaque you final image. Is your lighting just right, are your settings correct, did you account for all the special effects you added. Even if you get all the above right, you might spend hours or days waiting for the final render to finish, only to discover you need to tweaque something just a little.

Welcome to Issue #3 “Rendering”. In this issue we will be covering some of the issues that affect your final render, bringing clarity and better understanding to achieve the best render possible.

In addition to looking into things that can improve your renders, we will alos look at ways to decrease your render times as well as take a look at some of the Render engines available for Blender. Of which quite a few have been developed recently and warrant a look see.

We alos have 3 separate articles on how to use Yafray, with each showing a different technique and method of use.