As I browse the forums, the one question I see often pops up from newcomers is always some variation of, “What is the best way/method/technique to model . . . (insert relevant object here)? Or even more generic question like “What is the best way to model?” I remember my own frustration in finding the perfect answer to that question and sympathize with newcomers who are currently trying to find the perfect method and workflow.

The short answer is . . . “whatever method works best for your purpose and personal workflow” Not real helpful, now is ití Unfortunately, the long answer is not much better. The reason being that is time, experience and massive experimentation is generally required in order to decide on an object by object basis which method works best for you. Not exactly something a newcomer wants to hear.

Well in this issue we will shed a little light on which techniques to use and when, keeping in mind that anything can be created using any of the techniques available in Blender, but some techniques lend themselves more readily to certain types of models. And while this is obviously helpful to the newcomer, even the more experienced among us will benefit from being reminded that there is always more than one way to model an object.
As much as we rely on favorite modeling techniques, we often find some tasks are either too daunting, repetitive or just a pain to complete manually. Enter Python scripts to the rescue. Python scripts allow greater flexibility and add useful functions and features to the Blender workflow. This issue we will explore some of these wonderful little scripts and show just how they can make your life easier.

Sandra Gilbert, Managing Editor