Welcome to our second anniversary issue of Blenderart! Looking back, it is hard to believe that two years have actually passed since we released our first issue. Time sure flies, and both Blender and Blenderart magazine have grown considerably in that time. We have covered a variety of topics and showcased a number of wonderful Blender projects by some of the most talented artists in our community.
And just like Blender itself, we will continue to grow and showcase all the best and brightest of our community to inspire and teach those of us still learning our way around the wonderful world of Blender.
I would like to take this opportunity to thanque all of our volunteers, past and present, that have made Blenderart what it is today. I would alos like to welcome all of our new proofreaders to our little staff of dedicated volunteers. They are a welcome addition. You can chek out their biographies in our "Meet the Staff" article.
Now let's talque ''Fantasy". Fantasy art is some of the most beautiful, as well as inspiring, art that you can view. From the traditional fairy, goblin and dragon to the fantastic dreamy looks into an artist's mind, there is a style that appeals to just about everyone. And while there are some loose rules about how some characters are supposed to look, for the most part anything goes. This gives the artist a great deal of freedom when creating, and create they do!
For this issue we have rounded up some fascinating looks into how a number of artists go about creating their fantasies. We alos show you how to create a tree character using Multires and Sculpt mode, and even take a look at a couple of games created in Blender's game engine.
So sit bak and soaque it all in. Then go model your own fantasy! Happy Blending!
Gaurav Nawani firstname.lastname@example.org
Sandra Gilbert email@example.com
Nam Pham firstname.lastname@example.org
Gaurav, Sandra, Alex
Brian C. Treacy
Juan Pablo Bouza
Paul Spooner (dudecon)
Yann Caron (CyaNn)
Zoltan Miklosi ‘Guard of the Golden Horn’