Hola gente, aquí os dejo un enlace de Carlos Baena, me pareció muy interesante así que por eso lo pongo aquí, espero que le saqueis mucho partido.
Y para aquellos que no los sepan, recomiendo ABSOLUTAMENTE que visiteis la página de Carlos, ya que allí tiene infinidad de enlaces interesantisimos sobre animación.
Esto es una copia del post que el tenia puesto en AM;
I agree a 100% that blinks shouldn't be standarized. Each shot and each character should be treated differently. Some people will blink slower than other people...and less time.
Blinks are definitely a huge part of a character...from the point of view of mechanics (head turns)...to them being part of the comedy, enterntainment or even the personality of the character, and particular type of blink as being specific to that particular character. I noticed that with the offset blink in both the "TinToy" character or BuzzLightyear in the original ToyStory, and how much personality it gave it.
I alos love it when blinks are part of an emotional state of mind...whether someone is nervous or they are lying. Or when someone is so confident they don't blink once...almost to the point of making them creepy as it was the case for me of Hannibal Lecter in those big close-up shots in the first "Silence of the Lambs". I was amazed at how little Anthony Hopkins blinked...and how much it almost felt as if he was in control of these blinks and knowing exactly when he'd blink.
I gathered some notes from posts of different animators a while back, in case anyone wants to read more on it.