Empresa: Gameloft Madrid
Web: www.gameloft.es
Actividades: Desarrollo de videojuegos

Información acerca de la empresa:
Empresa líder internacional en edición y desarrollo de videojuegos descargables, Gameloft® se ha consolidado como una de las empresas más innovadoras del sector desde el año 2000. Gameloft crea juegos para todas las plataformas digitales, incluyendo teléfonos móviles, smartphones, tablets (incluyendo dispositivos Apple iOS® y Android®), Triple Play, televisiónes con conexión a internet y consolas. Gameloft se ha asociado con algunas de las principales marcas internacionales, como UNO™, Spider-Man®, James Cameron’s Avatar™, Ferrari® o Sonic Unleashed®. También posee franquicias propias, como Real Football, Asphalt™, Modern Combat o N.O.V.A. Near Orbit Vanguard Alliance®. Gameloft está presente en todos los continentes, distribuye juegos en 100 países y tiene más de 4000 desarrolladores.

Gameloft cotiza en la bolsa de París (ISIN: FR0000079600, Bloomberg: GFT FP, Reuters: GLFT.PA).

Fecha de la oferta: 04/04/16
Dirección de contacto: recruitment.madrid@gameloft.com
Ubicación: Madrid, Madrid (España)
Tipo de contrato: Contrato indefinido
Tipo de jornada: Jornada completa

Texto de la oferta:
Interested in working for an exciting company that is redefining the way people play video games? Interested in working for a world class company in a fun, and rewarding environment in Madrid? Then Gameloft is the company for you!

Gameloft Madrid, the studio behind the mobile gaming hit Gods of Rome and many other successful titles, is currently seeking experienced 3D artists specialized in environments to create in-game environments and props for a high-profile game project. The Madrid based development studio has consistently created high quality, critically acclaimed games for mobile platforms and is now expanding.


• Modelling in-game environments based on concepts, 3D mock-ups and art direction specifications
• Modelling and texturing levels props for existing levels
• Coordinate closely with the design teams in the level implementation process
• Modelling key level landmarks and props in high-poly
• Implementing assets into the game engine
• Defining shader effects and material properties for props and environment features
• Coordinate with the Lead Artist in implementing final lighting for the levels
• Works under the supervision of the Art Director, Lead Designer and Lead Artist


• 4 years or more professional experience as 3D artist in the games industry.
• Expert knowledge of 3ds Max and Photoshop.
• Strong knowledge of ZBrush.
• Able to model in high-polygon counts.
• Experience in both modelling and texturing environments and props.
• Able to optimize low-polygon or mid-low-polygon models while taking aesthetic and technical. considerations into account.
• Strong knowledge of art and technical standards/constraints for modern games.
• High level of English is a MUST.


• Knowledge of games engines such as Unity or Unreal.
• Affinity for a realistic 3D art style.
• Previous experience as environment or prop artist.
• Experience with Substance and/or PBR texturing methods.

*All qualified candidates will be asked to take a skills assessment test.


• Opportunity to learn in a professional environment with people who have a passion for creating video games!
• Open working climate with young, dynamic teams from around the world, which offers daily contact with other countries & cultures.
• Salary based upon experience and merit.
• Permanent contract, full-time job and social benefits.
• Flexible schedule.
• Career Progression and Development Opportunities.
• Excellent local working conditions (quality of offices, geographical location of office in the center of Madrid)
• Relocation support.

To apply:

Interested applicants should send their CV in English, Cover Letter and portfolio to: recruitment.madrid@gameloft.com with reference “Senior 3D Environment Artist”.

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