Never underestimate the impor-tance of body language when pos-ing a CG/3D character. Poor posing of your character can muddy the message you are trying to send to the viewer. In an animation you might get away with it to a certain extent, depending on other factors and elements in the project. But a still image with confusing or conflicting body language will be unable to convey the proper message.
I found a great list of behaviors and mean-ings online that can help by giving you a starting point, when deciding how to pose a character. Now some of these are definitely geared towards animation and movement. But many can be posed for a still image or in the middle of a movement, say mid step in the “Confidence = brisk, erect walk”.
Examples Of Body Language
And since images are more fun than just descriptive text, here are a few of the more fun ones that I mplayed with. Granted, having a character that actu-ally has a face, will help a lot in conveying the right message.
Emotions go hand in hand with body language and give important visual clues as to what is going on.