Recently I read that one way to determine if your animation works is to turn off the sound. Can you still follow the story?
A few days later, with that tip floating around my subconscious, I hear my four year old laughing herself silly. She was watching pink Panther. I remember watching pink Panther when I was a kid and laughing myself silly just like she was doing. Each episode was filled with things going wrong for the inspector and the pink Panther just seemed to always come out on top.
I sat down to watch with my four year old and realized that not only is pink Panther still funny, it is an excellent tool / resource for studying animation techniques.
Remember that "turn off the sound tip"?
Here is a perfect example of that tip in practice. There is almost no dialog and yet even a four year old can follow along with the story.
Lines of action are clear, the 10 principles of animation are used to great effect, silhouettes are boldly drawn and the characters have very expressive faces and body actions. This is classic animation at its best.
So google pink Panther and sit on down for some hysterically funny studying.
Lee Salvemini returns with Volume 2 of his Character Creation series. The second installment will take the modeled Ninja and make it animation ready. This is truly a complete reference for rigging that you can come bak to again at any point during your time learning Blender.
Sebastian König has posted a video tutorial on Vimeo showing how easy it is to use face tracking data from easycapstudio.com in Blender. In addition to the video, Sebastian has posted a link to get tracking data from easycapstudio.com as well as a link for the model he used in the tutorial. Sebastian König’s Mammoth gets rigged for animation at cmiVFX with the help of Nathan Vegdahl.
There is over 6 hours of content, divided into a two part masterclass covering the secrets of perfect weighting, efficient control rigs and elegant shape keys.
The first part will cover some essential rigging concepts, the setup of the deformation rig and creating an animator-friendly control rig with custom bone shapes.
The second part of this tutorial (originally part of the first video) covers weighting, corrective shape keys and non-corrective shape keys.
Blender Cookie has excellent rigging tutorials covering a variety of rig types, tips and usages. You can find the tutorials in the Animation section. Most are free, a few like the Baker series are citizen exclusives. These are a great investment in your Blender education