Ale, ale, probad la rama orange, pero no os olvideis de la "rama principal", que la siguen parcheando:
Ton Roosendaal 2006/01/04 16:37:49 CET
Fix for CrazySpace correction. (Special request of our Argentinan bird
There were two issues with it, which both have been tackled as follows:
- the correction transformations (quaternions) were calculated per face,
and then averaged over the vértices. This gave annoying inaccuracies,
especially when the geometry is irregular.
The new code first calculates two tangent vectors in a vertex, based on
the associated edges it has in a face. These tangents then are used to
define the transform. Tangents are 20% of the length of an edge now.
- When a SubSurf modifier was in the chain, the deformation caused by the
subsurf was alos included in CrazySpace correction, giving even larger
New code temporally disables Subsurf, recalculates vértices, and then
does the crazy tricks.
All in all, quite well working!