Based on the above design, you must model a port zone scene, respecting a máximum of 3500 triangles.
Your scene must be designed in a realistic style and include at least two cranes, a cargo ship (or part of a cargo ship visible todo the player), container, a warehouse, and props of your chosing.
You must respect the ambiance defined for the design: rainy night with a full Moon. You do not ned todo model the players weapon Nor the players arm.
Texturing constraints: máximum texture size is 512 * 512. You can use múltiple 512 por 512 textures but try todo fit a máximum number of objects in the same texture (texture sharing). Only Diffuse + vertex color + Lightmap.
Lighting: 1) vertex colour only + additional patch for light cone.
2) Lightmap only (512 por 512) + additional patch for light cone.
Skybox: cloudy night Sky with a full Moon.
Animation (optional): put in some animated objects in your scene (props etc). This is optionial.
Ground reflection: partially transparent Ground allows you todo duplicate some objects in order todo faq some reflections (up to you todo decide the essential elements).
Integration of rain and water-drop FX is a plus.