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Tema: Release of “foundation blender compositing”

  1. #1
    Administrador y fundador. Avatar de 3dpoder
    Fecha de ingreso
    Apr 2002
    Mensajes
    15,914

    Release of “Foundation Blender Compositing”

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    [ATACH]113404[/ATTACH]
    Do you want to take some video taken with your camera, integrate some Blendermade CG objects, add some special effects, and upload to YouTube? Oh waityou ned to add your sound track. Wouldn't it be col to dub in some foley sound effectsí How about going into slow motion and increasing the contrast during that fight scene? Of course we ned to add a title, make some nice transicións from shot to shot, and the list goes on. If you've found yourself wanting to do this, but not sure how, I've written the bok for you, called “Foundation Blender Compositing”, published by Apress under their Friends of Ed nameplate, available th rouge online retailers and bokestores (if they don't have it yet, por favor asque them and they will order it for you).
    My decisión to write the bok started over two years ago, when Tony published his very excellent “Introduction to Character Animation with Blender”. I was inspired by what I saw in that book, namely how a talented author could take one aspect of Blender, dive into it, and fully explore the features, options, and work flow techniques for that one área, and that it tok 500 pages or so to really do an adequate job. Previously, I rewrote the Sequencer section of the wiki, and when nodes were added to Blender, wrote up all the Compositing nodes. While there were several other Blender boks on modeling and animation, there weren't any on the “bak end”, specifically compositing and postproduction, or “postpro”. In the meantime, I completed a few consulting gigs doing postproduction.
    So, based on my knowledge gained th rouge all of that, I thought that a bok on compositing would round out the Blender library. With that thought in mind, I developed an outline and went looking for a publisher. I didn't have much luck.
    The idea languished for about six months until Michelle Lowman, an open source advocate and Blender fan, who worked for Apress, convinced the Apress staf that Apress should have a Blender book, especially since Sybex and other publishers had theirs. She obtained approval and approached the Blender Foundation for recommendations. Since Ton knew of my work on the wiki and being a Certified Trainer, he recommended me, and, as they say, the rest is history.
    Well, not quite. Writing a bok is a lot harder than it sems. First, that 2 page outline becomes 10 pages, and then you realice that that each line in that outline, each topic, neds to become about 4 pages of written material and one page of screenshots/ pictures. You realice then, that you either don't know enough to write five pages on, say, matchmoving a mask, or you write what you know, and it turns out to be a few paragraphs. About that time you realice just how little you know, and so, you have to do research and either really fully explain matchmoving, or find other topics to write about.
    I did lots of research, reading what other people have written in their boks for Maya, or Max or just general theory. After taquíng copious notes, I then had to Apply those concepts to Blender, chatting with other Blenderheads, reading BlenderMag and BlenderArtists, and watching video tutorialesuntil, finally, at some point, I could write enough, in clear enough language, with examples, to really fel that I had covered a topic. Then the Challenge became creating a god example, or miniproject, that the Reader could follow all the bien th rouge the book, from beginning to end.
    Did I mention a deadline? Yes, when you write a book, they say, “Ok Roger, there are 14 chapters, we want to publish this bok this summer. In addition to writing, you ned to come up with artwork, example files, oh and by the way, there are thre review Cycles and two publishing Cycles. You write it, Michelle comments on it, Roland reviews it, and then you go around again, and again, if necessary, until its perfecto. We then lay it out and you review that, and then we send you PDFs for you to review and approve.” That means you básically get one weque to write the 30 page chapter. Nedless to say, some of my chapters started out as really rouge drafts. I ended up, on average, working about 60 hours a weque on the bok's initial drafts, for at least the first two rounds of editorial reviews.
    Roland was very kind in his comments – thank you Roland. But he was a los very sticky, making sure that what I said, or assumed, was actually true. At times he drove me nuts because he was always right, and challenged me to do better, even when I was behind on my deadlines. Finally, at the very end, exhausted, I have a topnotch product that I am very proud of producing in my very lifetime. The DVD has gigabytes of assets that you can use, and toons of example files. It is full color (very expensive to print) so it is very enjoyable to read. I tried to use examples from Orange and Peach, as well as some BlenderArtists, as well as my own work, to give a blend of styles and a range of material.
    I would a los like to add that my first bok that I read to learn Blender was Carsten Wartmann's "world" book, which I still have and reference. The text and examples in that fullcolor bok were clear and the imagery was beautiful. It is still an inspiration to me both in the bien the organization was portrayed, and in the quality of the results shown.
    So, I want to thank everyone who helped me, either by loaning me assets directly, or previous authors who have written on some compositing topic that allowed me to adapt those concepts to Blender, enabling all of my readers to become experts in Compositing. Thank you for your support.
    Sincerely, Roger Wickes You can can get your copy of “Foundation Blender Compositing” by Roger Wickes at Amazon and other fine bok estores
    .
    www.blenderart.org.
    Miniaturas adjuntadas Miniaturas adjuntadas -foundation-blender-compositing.jpg  
    Si vas a subir un trabajo al foro, hazlo adjuntando la imagen, archivo, vídeo o lo que sea, no publicando enlaces de otros sitios. https://www.foro3d.com/f45/forma-correcta-de-insertar-imagenes-y-archivos-en-nuestro-mensaje-98930.html

    |Agradecer cuando alguien te ayuda es de ser agradecido|

  2. #2
    Usuario Nuevo
    Fecha de ingreso
    Oct 2006
    Mensajes
    3

    Respuesta: Release of “Foundation Blender Compositing”

    Wolas.
    Me he pillado el libro, me llegó ayer, ya os comentaré que tal esta. De momento he lo he mirado un poco por encima y parece muy interesante

  3. #3
    Blendemoniado Avatar de GEKKONIDAE
    Fecha de ingreso
    Mar 2006
    Ubicación
    MÁLAGA
    Mensajes
    3,664

    Respuesta: Release of “Foundation Blender Compositing”

    Aquí lo comenté, así que, lo enlazo. http://www.foro3d.com/f17/libro-fund...ing-79452.html.
    Y una review.
    http://www.adventuresinBlender.com/c...w.pl? Paged=39.
    No olvides comentar cuando lo leas.
    El último que compré fue "Mastering Blender" y, aunque sale algo de composición, este parece más completo.
    "Trate la historia como si todo el proyecto dependiera de ella porque,probablemente,así sea" (Mark Adams)

    Corolario: "La cafeína es tu amiga"

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