Empresa: CD Projekt Red
Web: https://en.cdprojektred.com/
Actividades: Animación 3D
Arte conceptual
Desarrollo de videojuegos
Animación 3D
Post-producción
Producción de audio

Número de trabajadores: 500
Información acerca de la empresa:
Whether it’s through the unique atmosphere of the work environment we create or the fresh approach to the projects we’re involved in, CD PROJEKT RED is a place that escapes the confines of corporate-style game development. Thanks to this approach, we offer you what others cannot — an opportunity to make games you’d like to play and the freedom to express yourself by creating what you love.

What makes us different:

You’re not a cog in a corporate machine — we treat you like a person, not an asset.
You actually know the Head of the studio, because management and team leads are not barred up somewhere in a conference room. They are right there with you, making the next big thing in gaming.
Our HR department is here to make you feel comfortable and handle stuff like paperwork for you so you can focus on what you love most: making games.
We talk to each other and create a family-like atmosphere.




Texto de la oferta:

CD PROJEKT RED is looking for an experienced, talented and creative Level Designer to join our outstanding Cracow team. The person in this position will be responsible for preparing sketches and maps for mission-based locations, defining asset backlogs as requests to art teams, and then constructing levels in the editor with existing meshes and tools. And if you are able to communicate with people as efficiently as you do with game editors, join us!



Requisitos mínimos:

At least 3 years’ experience in a Level Designer position in games.

Experience with game editors and/or 3D packages.

Experience working on shooters with RPG elements.

Extensive knowledge of current tittles, specifically in the Action/RPG genre, as well as works of art, such as movies, architecture or visual arts, to be used as reference for crafting and communicating original ideas.

Excellent understanding of level design fundamentals and the role of level design in the overall player experience.

Ability to create map layouts on all stages - from simple drawings to fully functional levels in at least one of the existing game engines.

Ability to use all elements of the game world, including level geometry, texturing, lighting, sound and VFX to craft unique player experiences.

Excellent communication skills & proven ability to work within a team.

Fluent English.



Responsabilidades:

Designing, prototyping, iterating on and polishing in-game levels, including level geometry, enemy encounters and other gameplay elements, using our proprietary level editor.

Crafting unique spaces where gameplay flow and visual composition form memorable experiences.

Developing and working within predefined level metrics.

Working closely with other teams to ensure created levels contribute to and enhance the gameplay and game narrative.



Beneficios:

A modern and relaxed studio atmosphere with cutting-edge technologies.

A chance to work in an international environment in a booming industry.

A competitive salary and project-based bonuses.
Private healthcare.

From 20 to to 26 days of paid vacation per year.
An exciting chance to work on one of the most acclaimed role-playing games.

Send your applicaton here: http://smrtr.io/38N_C

A step by step assistance and ‘Relocation Package’ for foreigners willing to establish in Poland.

Polish lessons for foreign employees.




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