Empresa: Gameloft Madrid
Web: www.gameloft.es
Actividades: Desarrollo de videojuegos

Información acerca de la empresa:
Empresa líder internacional en edición y desarrollo de videojuegos descargables, Gameloft® se ha consolidado como una de las empresas más innovadoras del sector desde el año 2000. Gameloft crea juegos para todas las plataformas digitales, incluyendo teléfonos móviles, smartphones, tablets (incluyendo dispositivos Apple iOS® y Android®), Triple Play, televisiónes con conexión a internet y consolas. Gameloft se ha asociado con algunas de las principales marcas internacionales, como UNO™, Spider-Man®, James Cameron’s Avatar™, Ferrari® o Sonic Unleashed®. También posee franquicias propias, como Real Football, Asphalt™, Modern Combat o N.O.V.A. Near Orbit Vanguard Alliance®. Gameloft está presente en todos los continentes, distribuye juegos en 100 países y tiene más de 4000 desarrolladores.

Gameloft cotiza en la bolsa de París (ISIN: FR0000079600, Bloomberg: GFT FP, Reuters: GLFT.PA).

Fecha de la oferta: 26/09/14
Dirección de contacto: recruitment.madrid@gameloft.com
Ubicación: Madrid, Madrid (España)

Texto de la oferta:
Leading mobile game’s developer and worldwide publisher of mobile and social games Gameloft, is creating a position for a Technical Animator!

Job Description & Environment:

As a member of the animation team, you will provide technical expertise, create tools and refine the animation workflow to allow the team to work efficiently and to lift the overall performance and visual quality of our titles.

You will also have a passion for animation and strong experience in creating animations yourself; regularly contributing to animation tasks such as rigging, skinning and animating.

Responsibilities:

- Support the animation team to address any technical issues
- Rigging, skinning and animating assets using 3DS Max
- Demonstrating good communication skills with team of artists and programmers.
- Design and implement scripts to streamline the animation process
- Design and implement useful tools ( such as automated rigging and skinning systems )
- Assist with development and improvement of particle animation systems
- Proactively suggesting and implementing solutions to improve workflow and efficiency of animators
- Contributing efficiently to the artistic pipeline while adhering to platform limitations

Requirements:

- High proficiency in 3D Studio Max, Character Studio & Maxscript
- Minimum of 2 years’ experience in a similar role
- Clear understanding of character motion, physics-based motion and of the fundamental principles of animation.
- Excellent rigging/skinning skills with low to medium polygon counts.
- Able to define and execute creative and stylish animations
- Working experience on PC or consoles is a major asset.
- Knowledge of editors like Unity or Unreal is a major asset.
- Interest in latest animation techniques and tools
- Fluent English.

Benefits:

- Opportunity to work in a professional environment with people who have a passion for creating video games!
- Fun, passionate and creative studio with a casual, friendly atmosphere.
- International environment and open working climate with young, dynamic teams from around the world.
- Salary based upon experience and merit.
- Permanent contract, full-time job and social benefits.
- Career Progression and Development Opportunities.
- Excellent working conditions! studio situated in the center of Madrid.

Please send your application with your CV and demo with the reference TECHNICAL ANIMATOR to: recruitment.madrid@gameloft.com


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