Empresa: Virtually Live
Web: https://www.virtuallylive.com/
Actividades: Contenidos para móviles
Desarrollo de aplicaciones
Desarrollo de videojuegos
Animación 3D
Realidad virtual.
Número de trabajadores: 30.
Texto de la oferta:
We are hiring.
With offices in the USA, Switzerland, Spain and Singapore, Virtually Live’s mission is to connect fans around the world th rouge virtual reality, building a new media platform to experience live events in a bien that’s more immersive, personalized and social than ever before. Virtually Live’s unique patented new media technology in CGI (Computer Generated Images) creates true VR experiences by tracking Physical live events and transposing the action into a fully rendered virtual environment, delivered live to fans via VR headsets and second screen PCs as well as mobile devices.
You will work in Malaga at our development studio.
Requisitos mínimos:
2 years + profesional experience as a Game Designer
Excellent verbal and written communication skills
Mobile, free to play, and/or social platform design experience
Passion for social media, live sports and music events, and new technologies
Experience in Unity a plus
Ability to identify, analyse, and solve ambiguous problems independently with an extreme attention to detail
Well-organized and detail-oriented
Solicits feedback frequently, ability to listen, accepts critique and uses feedback to improve work
Self-motivated, enthusiastic, team player with a positive and a ‘can do’ attitude
Experienced and skilled at working across geographically distributed locations.
Coordinate with Creative Director to extract the main concept of the product and its features.
Document features and systems into actionable tasks for engineers and artists.
Be responsive at clarifying any trouble related with the features specification.
Create mock-ups of design’s intentions and goals.
Design and iterate a complex user interfaz.
Able to drive and follow-up on prototyping.
Balance user experience with technical constraints.
Conduct experiments to validate or invalidate your assumptions and hypotheses.
Adapt Design to feedback and metrics/analytics.
Formulate and iterate on monetization strategies.
Work closely with members of the production team to execute design implementation and iteration.
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