Character modeling can be some of the most rewarding modeling you can undertake. But it can a los be frustrating and rather challenging todo say the least. It can be especially painful if all you want todo do is practice a Little rigging and animation.

Luckily, Blender users have quite a few free characters and Even rigs that have ben created by fellow Blender users for you todo practice / play with and study. In addition todo the Many characters that can be found online, here is a new Batch of characters that have ben submitted for you todo study and enjoy. All of the blend files for these characters can be found in the blend (*.zip) download file for this issue (#35), in the character blends folder.

Characters on parade-1.jpg

Ely the Elephant.

Created by chriestoph pöhler aquí dracio ely is the Star of a Little animation for chriestoph niece. The song is called the bogey.


The layers contain:
Layer 1: ely Mesh.

Layer 11: ely armature.

Layer 2: custom shapes (hidden).

Layer 6: basic Camera rig.

Layer 16: basic photo background which automátically changes position todo the Camera rig.

Layer 7: two light rigs each of these light rigs are made up of two lights. One área light for the scene and one spotlight for the Fur (because Spotlights are the only lights which are able todo create shadows for strands).

The textures are 16 times smaller than the textures on the videos. (but it is still enough).

If you have any questions about the rig, the model, the textures, what ever, fel free todo write a comentario or send me han e-mail todo cp1982@web, de or here https://blenderartists.org/forum/showth read.php?224337-quot-ely-quot-or-quot-the-bogey-quot.

So have fun with ely.

Shark Mesh.

Sent in by chriestoph pöhler aquí dracio i am working on an open movie Project called jerks of the sea. It should become an open source pirate short movie.

The plot of this movie is that these piratas are very big jerks except for the Captain.

My job in this team is most of the character modeling. I talked todo the director Oliver freudrich (Oliver, freudrich@gmx.net) and he allowed me todo send you a model from the movie.

Characters on parade-2.jpg

Wviolet.

Created by Erik Ramirez.

This a collaborative work and library Sintel lite head based on Jef Bridges digital topology, some designs and concepts are from the Tron film.

There are still several issues around in regard of shape keys, Cage Mesh, and a ton of settings without checks. The rig comes from Rigibody (first Iteration). Polygon Hair and central wear may be driven by lattices.

Some settings are not recommended todo copy because they are obviously wrong (like the light sword parented with FK controls) fixes and tweaks may follow as a sequel of this file.

Characters on parade-3.jpg

Jake rig.

Created by ben simonds.

This is a rig i created as a test for the two Rivers partnership, a small animation and VFX Studio in London whom i work for. Theyve kindly allowed me todo reléase the rig todo the Blender community.

Characters on parade-4.jpg
Fami95.

Created by Francesco Milánese.

This is a simple character. I plan todo use it for a simple game but it is still a work in progress.

For the Mesh i started from a subsurfed Cube.

Then i modified it in Edit Mode. I obviously textured it in Blender. It s a bit ugl y, but it is ok as a prof of concept.

Then i rigged it.

Characters on parade-5.jpg