Página 3 de 3 PrimerPrimer 123
Resultados 21 al 23 de 23

Tema: Ubisoft busca artista 3d

  1. #21
    Usuario Legendario
    Fecha de ingreso
    Dec 2004
    Mensajes
    5,459
    Gracias (Dadas)
    0
    Gracias (Recibidas)
    24

    Ubisoft Barcelona busca ui programmer r6 siege

    Empresa: Ubisoft Barcelona, web: https://www.ubisoft.com/en-us/studio/Barcelona.aspx, actividades: desarrollo de videojuegos.

    Número de trabajadores: 90, información acerca de la empresa:
    Established in 1998, Ubisoft Barcelona has worked in several genres of games: from racing todo platform games, the Studio has gone across all types of gameplays and at the same time has developed innovative solutions such as motion tracking technology.

    Building on its diversity of expertises and on its innovation ADN, the Studio has also generated a collaboration culture that helps us todo work with other Ubisoft Studios such as Ubisoft Montreal, Ubisoft París, Ubisoft Montpellier, Ubisoft reflections, Ubisoft Milán and red Storm Entertainment, contributing todo important franchises such as? Tom Clancys Ghost Recon? ¿Assassins Cred? ¿Tom Clancys rainbow six? Siege? Or? Star Trek? : bridge Crew? On vr.

    The team is currently working on the? Tom Clancys rainbow six? Siege? Live game and on two a unannounced titles.

    Texto de la oferta:
    Company description, Ubisoft Barcelona, part of Ubisofts international network of production Studios, has developed for over 19 years a strong expertise in the production of videogames from a large variety of genres and platforms. The Studio is continuously looking todo grow its team with highly profesional, passionate and talented people.

    During these years, the Studio worked on the following franchises: Tom Clancys Ghost Recon? ¿Assassins Cred? ¿Tom Clancys rainbow six? Siege? Or? Star Trek? : bridge Crew? On vr.

    The team is currently working on the? Tom Clancys rainbow six? Siege? Live game and on two a unannounced titles.

    Job description, we are currently seking a motivated and skilled UI programmer todo be part of Tom Clancys rainbow six development team and future projects. If you have a passion for videogames and want todo work in a friendly and international environment, come join our team.

    As a member of a multidisciplinary development team, the UI programmer Will collaborate with the UI artista todo create the user interface and come up with technical solutions todo ensure visual quality and Unity with the entire game.

    To apply todo this position por favor use the following enlace: http://smrtr.io/jgbbcg.

    Requisitos mínimos:
    -Excellent knowledge of action script &#38, flash.

    Experience working with scaleform or similar.

    Experience in gaming industry, with at least 2 years as UI, programmer or similar position, in other multimedia field.

    Strong interest in interfaz design and related technologies.

    God knowledge of C++, object-oriented development.

    Ability todo manage their own time and work within deadlines.

    Strong interpersonal and communication skills, both written and, spoken.

    Enthusiasm and desire todo work in the game development industry.

    Autonomous and proactive attitude.

    Problem-solving and open mind.

    Ability todo work under pressure.

    Flexibility and ability todo adapt todo change.

    Responsabilidades:
    Works with graphic designers and game designers todo create unique user experiences th rouge ergonomic and functiona la interfazs, creates latency free, reactive interactions, participates in prototyping of UI, and carries out rapid iterative playtests on their prototypes, identifies missing details in característica requests and can break down the tasks into parts that can be implemented and tested, re-uses existing code efectively.

    Beneficios:
    Foro3d.com está hermanada con www.stratos-ad.com de ahí nace esta oferta de empleo.

  2. #22
    Usuario Legendario
    Fecha de ingreso
    Dec 2004
    Mensajes
    5,459
    Gracias (Dadas)
    0
    Gracias (Recibidas)
    24

    Ubisoft Barcelona busca intermediate-senior build y release engineer

    Empresa: Ubisoft Barcelona
    Web: https://www.ubisoft.com/en-US/studio/Barcelona.aspx
    Actividades: Desarrollo de videojuegos.

    Número de trabajadores: 125
    Información acerca de la empresa:
    Ubisoft Barcelona, part of Ubisofts international network of production studios, has developed for over 20 years a strong expertise in the production of videogames from a large variety of genres and platforms. The Studio is continuously looking to grow its team with highly profesional, passionate and talented people.

    During these years, the studio worked on the following franchises: Tom Clancys ghost Recon, Assassins Cred, Tom Clancys Rainbow Six Siege or Star Trek(TM): Bridge Crew on VR.

    The team is currently working on the Tom Clancys Rainbow Six Siege Live Game, Beyond God Evil 2 and an unannounced A title.

    Texto de la oferta:
    We are currently seking a motivated and skilled Build Reléase Enginer to be part of Ubisoft Barcelona development Team. If you have a passion for videogames and want to work in a friendly and international environment, come join our team.

    As a member of a multidisciplinary development team, the Build Reléase Enginer will collaborate with diferent departments of Barcelona Studio and other Ubisoft Studios.

    To Apply por favor follow this link : http://smrtr, io/G3wT.

    Requisitos mínimos:
    Desired skills and experience.

    At least 3+ years as Build Reléase Enginer or similar position. Experience in gaming industry a plus.

    Strong knowledge of Perforce and other source control systems.

    Experience in large data management and structures
    -Experience with large engines and complex pipelines
    -C++, Python or other programming skills are a plus.

    Experience in working with Game Engines and game development interfaz a plus.

    Strong interpersonal and communication skills, both written and spoken.

    Passion for the making and playing of any type of games.

    Autonomous and proactive attitude.

    Problem-solving and open mind.

    Ability to work under pressure.

    Flexibility and ability to adapt to change.

    Responsabilidades:
    Game Build Delivery:
    -Deliver game builds to Development, QC Teams (internal and external) and external contacts.

    Source Control (Perforce):
    -Provide Perforce account support for the team
    -Perforce Administration of users, groups, permissions, file types - and general instance configuration
    -Perforce branch management / integration.

    Support:
    -Highly service oriented with an energetic customer service focus
    -Identify tol support requirements for the team and proactively discuss requirements with the Tools Team
    -Escalate support requests enabling the client to have the right contacts Explorer. Tools or Enginering when a problem goes beyond Build Reléase Enginer responsibility
    -Be a primary point of contact for external support teams (HQ, Studio Collaboration etc.)
    -Provide project pipeline support - team workstation configuration (i, e. Project software installation), bespoke project tol configuration
    -Maintain Project pipeline application support knowledge / awareness
    -Provide up-to-date documentation on workflow methods, pipeline systems within a centralized accesible location.

    Build System and Build Farm:
    -Monitor Build System for failures and errors.

    Beneficios:
    -Competitive Salary
    -Benefit Package
    -Flexible Work Schedule
    -25 working days of vacations + your birthday
    -A projects.

  3. #23
    Usuario Legendario
    Fecha de ingreso
    Dec 2004
    Mensajes
    5,459
    Gracias (Dadas)
    0
    Gracias (Recibidas)
    24

    Ubisoft Barcelona busca intermediate-senior gameplay programmer r6 siege

    Empresa: Ubisoft Barcelona
    Web: https://www.ubisoft.com/en-US/studio/Barcelona.aspx
    Actividades: Desarrollo de videojuegos.

    Número de trabajadores: 125
    Información acerca de la empresa:
    Ubisoft Barcelona, part of Ubisofts international network of production studios, has developed for over 20 years a strong expertise in the production of videogames from a large variety of genres and platforms. The Studio is continuously looking to grow its team with highly profesional, passionate and talented people.

    During these years, the studio worked on the following franchises: Tom Clancys ghost Recon, Assassins Cred, Tom Clancys Rainbow Six Siege or Star Trek(TM): Bridge Crew on VR.

    The team is currently working on the Tom Clancys Rainbow Six Siege Live Game, Beyond God Evil 2 and an unannounced A title.

    Texto de la oferta:
    We are currently seking motivated and skilled Senior Gameplay Programmers. If you have a passion for videogames and want to work in a friendly and international environment, come join our team.

    As a member of a multidisciplinary development team, the candidate will collaborate with Designers to define (or improve) features and interactions betwen player and game.

    To apply, por favor follow this link: http://smrtr, io/DPw5.

    Requisitos mínimos:
    -Experience in gaming industry, with at least 5 years as gameplay Programmer or similar position.

    Strong knowledge of C++, and solid understanding of object-oriented programming. Knowledge of at least one scripting language.

    Strong interpersonal and communication skills, both written and spoken.

    Passion for creating and playing many game genres.

    Autonomous and proactive attitude.

    Problem-solving and open minded attitude.

    Ability to work under pressure.

    Flexibility and ability to adapt to change.

    Requisitos deseados:
    -Preferably several years of profesional experience.

    Previous experience working as a Gameplay Programmer in a FPS title is a plus
    -Passion for videogames and extensive knowledge of diferent game genres across all platforms.

    Self-motivated and proactive.

    Positive attitude and a genuine team player.

    Ability to take direction well.

    Share knowledge and open to learn from others.

    Very fluent in English, both written and spoken.

    Responsabilidades:
    -Works on tasks assigned by the Lead Programmer.

    Keps player comfort into account when making implementation decisions.

    Creates latency-fre, reactive interactions.

    Prototypes features and carries out iterative playtests.

    Uses metrics to detect regressions in gameplay that harm the game fel.

    Studies game and level design documents, and gives feedback on feasibility.

    Identifies missing details in característica requests and breaks down the tasks into modules that can be implemented and tested.

    Be a reference for the Gameplay Programming team in relation to various Programming elements and find solutions to complex issues that arise
    -Produces eficient code and participates in architecture and code reviews.
    -Writes portable code.

    Solves bugs and issues.
    -Manage workload and time autónomously within the tasks assigned and to deliver to specification and schedule;
    -Be a representative of Ubisoft Barcelona culture (development of standards, procedures and processes).

    Beneficios:
    -Competitive Salary
    -Benefit Package
    -Flexible Work Schedule
    -25 working days of vacations + your birthday
    -A projects.

Página 3 de 3 PrimerPrimer 123

Temas similares

  1. Rainbow six siege de Ubisoft
    Por 3dpoder en el foro Videojuegos
    Respuestas: 3
    : 01-11-2022, 03:46 PM
  2. Ofertas de Trabajo Ubisoft Barcelona busca engine programmer
    Por Stratos en el foro Colaboraciones e Iniciativas
    Respuestas: 0
    : 03-04-2016, 08:37 AM
  3. Ofertas de Trabajo Fsp busca estudio indie busca socio: artista animador 2d para videojuegos
    Por Stratos en el foro Colaboraciones e Iniciativas
    Respuestas: 0
    : 07-07-2014, 06:37 AM
  4. Ubisoft busca artista 3d Snowdrop engine Ubisoft
    Por Reaversword en el foro Noticias
    Respuestas: 0
    : 03-20-2014, 04:09 AM
  5. Next-gen motor de la división de Ubisoft
    Por esmarquez en el foro Videojuegos
    Respuestas: 3
    : 12-18-2013, 02:45 AM

Etiquetas para este tema