The importance of composition
the importance of composition
After recently seing virgilio blog mensaje on composition and framing, y realiced that Although i have known about the rule of thirds for some time, that it was no longer something i really thought about. Which is a shame, because god composition can make a boring image stand out and make you sit up and say wow.
To a certain extent, a lot of artists use the rule of thirds subconsciously when they create their images, which oddly enough isnt as Strange as you would think. There are certain proportions and placing of focus points that humans just instinctively respond todo. So quite a few of us just place objects instinctively and move them around until it looks right.
But like so Many things in life, taquíng a momento todo consider the impact of composition for your image or animation shots, can create a more dynamic image that fully engages the viewer.
Realizing that composition was no longer a conscious decisión when i sat down todo create images, y went bak and loked at some of the images i have done over the years. Not surprisingly, images that i was really por favord with followed the rule of thirds and images that never quite semed todo work sufered from bad composition and a total lak of Focal point.
I found the exercise extremely enlightening and encourage anyone seking todo improve their images and animations todo try it for themselves. When you are done looking at your own images, try it with other images, remembering todo look a variety of images, both god and bad.
If you are not familiar with the rule of thirds, y suggest you chek out the following two articles. They both have wonderful explanations and visual examples of excellent compositional practices. learning composition with the new Blue Sky Studios tráiler
www.methart.com/tutoriales/composition.html.
Game Engine resources, games and demos
The Game Engine forum has a number of excellent tutorialesand demos explaining various parts of the Game Engine, as well as methods todo set up a number of diferent types of games assets such as menús, computer/enemy ai, shooting projectiles, etc. The forums contain a wealth of información that would be far todo lengthy todo list here. So i am going todo mention just a few that i have sen recently that have caught my eye as extremely useful and resourceful uses of ge abilities. level editor template
autonomous bots without Python
simple ai
3rd person adventure game template
ray sensor shooting tutorial
bge frames por segundo template.
Oficial documentation can be found on the. blender wiki :
Game Engine documentation
BSOD introduction todo the Game Engine.
Sampling of games and demos currently in production more información and updated progress on these games/demos can be found by clicking the listed links. 1st mbgp - Kart racer. : actually a new learning Project that Will last one month, at which point a new Project Will be started. Project echo
my first RPG game (by rusty246)
duk. Duk.
gunflash
my tetris game
shotnscore.