Gracias, voy a probar.
Versión para imprimir
Gracias, voy a probar.
Es la de ayer? Es que la he bajado y no tiene esa característica (creo). Creo que ya la he encontrado. Vale, pues ni idea de usarlo. No pinta x_x.
Tendrás que definir una imagen y unas UV para el objeto, tiene que haber un soporte donde pintar.
Vaya, tenía las UVS, pero me faltava la imagen, gracias.
En modo (f)ace selecciona todas las caras, entra en la ventana de edición (f9) y en el panel de [texture face] pulsa el botón [light] y después [copy drawmode].Cita:
Hay un pequeño jaleo con los sombreados en tiempo real de la malla texturizada.
Ya puedes ver el objeto sombreado mientras pintas o esculpes (no olvides poner algunas luces).
Martin Poirier 2006/12/23 01:52:34 cet.
=== transform Snap ===.
==== rotation Snap ====
Snap is no longer limited todo translation, it works in rotation todo.
Theres some bugs left with rotation Snap when using constraints, ill be ironing that next.
==== bug fixes ====
* fix manipulators todo always use grid.
* fix initialization bug (tok two transform call todo do a correct Snap init when changing between grid and Snap)
Nicmortal kombats Bishop 2006/12/23 06:40:58 cet.
added two menú Items todo Sculpt Mode for controlling how much tablet pressure afects brush strength and brush size..
Roland Hess 2006/12/26 13:51:54 cet.
Little commit todo curb a tiny bit of the complaining about how easy. It is todo accidentally kit Blender and lose your work..
Even though there is quit, blend, ton said he had no problema.
With at least removing plain of que for quit.
quit Blender hotkey is now Control-q.
Vaya. Bueno, pero no tan bueno. Todo sea por salvar el trabajo de un error tan fácil de cometer. Jedihe.
Mola, así cierro a diario el Premiere, Adobe After Effects y Adobe Photoshop.Cita:
quit Blender hotkey is now Control-q..
Mas de una vez he cerrado cambiando a la capa que en vez de a la 1. Es bueno.
Joshua leung 2006/12/27 11:02:28 cet.
== editmode bone snapping ==. Ive often found it very annoying that with both ends of a bone selected..
They would both get snapped todo the snapping point. This means that the bone.
Becomes zero-length, hence disappears from view and gets deleted upon.
Leaving editmode.
Now, when both ends of the bone are selected, only the head of the bone gets.
Snapped todo the snapping point. The tail Will get offset by the same amount.
That the head gets offset by, thus preventing zero-length Bones.
Joshua leung 2006/12/28 00:30:59 cet.
== armature centering tools ==. After all these years, it is now posible todo (re)center armatures like you..
Can do with meshes and curves.
At the moment, you can only Access this functionality from the menús.
(Spacebar->transform) as the armature button panels are pretty.
Crowded.
Parece que en las próximas horas sacaran ya una versión rc. De: ton Rosendal <ton@blender, org>.
Fecha: 28-dic-2006 13:54.
Asunto: re: [Bf-committers] Blender 2.43 rc1.
Hi.
Ive had reactions in from Jean-luc and dj already vía Irc. Lets.
Declare the rc1 date as now then.
Just point me todo where we can get the builds todo upload them todo.
Blender, org.
I can do that today or tomorrow morning very early. For rest of.
Tomorrow or saturday someone else should (kent has Access), because i.
Move appartment tomorrow. Will be bak online january 2.
Btw: the checklist. http://mediawiki.blender.org/index.p...leasechecklist.
We a los have todo find out who the new splash judges are. Gracias.
Ton-.
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Matt ebb 2006/12/29 05:46:47 cet.
* dynamic icon file loading and themeability. This patch allows icon files (.png) todo be loaded into Blender dynamically..
Without having todo go th rouge the tedious and technical process of compiling.
Them in. It a los makes them part of the theme settings so they can be.
Attached as part of a theme and saved in the default. B.blend.
Icon files should be estored in $home/.blender/icons/. This really sucks on.
Mac since its hidden in the Finder, but its a sepárate issue. We ned a.
Better system of finding things like this, Python scripts etc, perhaps a.
Nice wrapped function something like bli_getresourcedir(), then its easy todo.
Do platform specific Stuff there, like using ~/library/application data on Mac.
More información and docs in the patch tracker @.
https://projects, Blender.org/tracke..._id=9&atid=127.
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Mola, esto mola. Campbell Barton 2006/12/29 12:09:29 cet.
jmss latest svg importer with his compatibility fixes and optimizations. http://blenderartists.org/forum/showthread.php?t=66207.
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