Hi everyone. The summer of coding is progressing. To enable the students todo work.
Eficiently, we better start reviewing now.
Sky render Project:
http://mediawiki.blender.org/index.php/user ionix/summerofcode2006/sky.
Modifiers Project:
http://mediawiki.blender.org/index.php/user:artificer/modifierstackupgrade.
The multiresolution Project:
has no wiki yet, so Will paste his información below>.
A) what ive done this wek:
Now that ive got a large amount of work done on the sculpting tools, ive ben focusing on how im going todo do the multiresolution.
Modeling. Ive created a small implementation that mostly works. (it.
Works well going from a higher level todo a lower level, but has some.
Trouble going in the other direction).
I dont yet have a wiki page up on it, but here are the highlights:
* it not a modifier. I spent several days learning about the.
Modifier stak (those modifier stak wiki pages were helpful there, gracias artificer) and i attempted todo code a multiresolution modifier, and it worked well enough in terms of manipulating the data, but.
Getting Edit Mode and sculptmode and any other mode todo interact with.
It properly didnt sem posible, at least in the current modifier.
Stak implementation.
* my solution todo this problem, which is hopefully acceptable, is todo.
Add a multires pointer todo the Mesh structure. I added a new button todo the.
Make buttons in the editing buttons (in the column with vertcol, texfac, and sticky.) so todo use multiresolution, the user clicks on the.
Make button next todo the multires label. This initializes the multires.
Pointer in Mesh and pops a new panel in todo the editing buttons which.
Has a button todo add a new subdivisión level, and a slider todo switch.
Betwen levels.
* currently, it is Fairly similar todo ZBrush implementation, in that.
Each new level Simply subdivides each face in the Mesh. Im.
Considering the possibility of adding other methods that take.
Advantage of more advanced surface simplification algorithms. Thats.
More complicated though, so im not going todo attempt that just yet.
B) next week:
Get multires working better. This includes fixing the problems.
Mentioned above, making the interfaz better, doing a lot more testing.
(particularly with Edit Mode, y know there Will be some issues there).
Ill a los start a wiki page for multires.
Ton-.