Tranquilo tronco, supongo que, al único que no se le cuelga es a ton. Espera unas horas o compila tú mismo.
Tranquilo tronco, supongo que, al único que no se le cuelga es a ton. Espera unas horas o compila tú mismo.
...y estaba superbueno.
Y miré su perfil. Y vi que era amigo de Daniela. Puaf.
Dos niñas en el parque
no se elevará, nunca más
Pues en mí compilación cvs no falla, quizás sólo pasa en Windows.Me he bajado la última compilación en la dirección que da Venomgfx, no sé si a vosotros os pasa, pero a mi solo pulsar el botón de materiales ya se me cuelga el Blender, que será, que será. ¿alguna idea?
30 años de Star Wars
A mí también se me cuelga, pero me ha dado tiempo aprobar el preview render ¡estupendo. Un saludo.
Cuiño, cuiiiiño!!!!
Entonces esperare, tampoco tengo prisa, es simple curiosidad por probar lo nuevo y eso que aún sigo probando lo antiguo.
he logrado cruzar genéticamente ladillas con luciérnagas. No se para que sirve, pero tengo los cojones que parecen las vegas
Lo mejor va a ser esperar, ese enlace dejé de la compilación de orange en graphicall, org, es un build que se hizo sólo *minutos* después de que se hayan subido los cambios al cvs (lo obligué a Zanqdo a compilar lo antes posible, ya sé soy muy pesado jej), así que, tiene muchos bugs, mejor esperar un par de commits más.
http://projects.Blender.org/pipermai...ry/013340.html.Hi. Ive added the preview window just a couple of days ago, mostly todo test. And demonstrate the new render Api. In the course of coming.
Weks/months this option Will become much more refined.
I do realice the lak of (design) docs on this característica only invokes.
Loadsa cuestiones.
So here a couple of notes:
-Tiles render can be done in any order already. The hiloed render.
Option shows this (renders from center Tile todo outside tiles). This.
Ordering neds a bit fine tunning still, finding out which options are.
Useful todo present in the UI. Alos for optimal speed.
And of course, it can detect where the mouse position is to, todo.
Render that Tile first.
Currently i dont estore which tiles were already done while you.
Interrupt the render. That Will be added yes. I ned todo refine the.
Whole previewrender Api for it further.
Same goes for options todo only re-render a single material. It in.
The design Specs, but not implemented yet.
Same goes for replaceing a new object, removing objects, or updating.
Objects (like for displacement). It in the Specs.
You can imagine this option isnt easy todo get in control, a whole new.
Class of dependencies arise here, the UI allows an incredible amount.
Of actions, which all should be somehow signalled todo the preview.
System.
At this moment, the best use is just a replacement of the f12/esc cycle.
While finetunning lights and materiales, or while advancing frames. Its.
Alos a very god alternative for setting render borders.
Ton-.
30 años de Star Wars
Ostras, han subido un patch para el sequence editor que (por fin.) permite crear videos con sonido. A ver si alguien se anima a meter el patch y hacer una compilación a ver qué tal funciona.
-
Hi a todo el mundo.
And again here comes a comulative patch for Blender.
https://projects, Blender.org/tracke..._id=9&atid=127.
This time we get:
* bugfixes for the previous patch addressing:
* big-Endian working.
* duplication of hdaudio-tracks.
* audio Resample crash fixed.
* color-scatter-plot rotated in the usual direction.
* plots now have gray scale indicating density.
* small button Layout glitches fixed.
* mpeg-seking improved a lot.
* Ipos working on hdaudio.
* ipo-frame-loocking working on audio-tracks.
* new features:
* FFMpeg-write support working (including audio múltiplexing)
Includes common presets (DVD, svcd, etc.)
* frameserver support (starts a small webserver todo send arbitrary.
Frames over the wire)
* vfapi-plugin in release/Windows/contrib todo connect Tmpgenc todo the.
Frameserver. And yes, Tmpgenc runs perfectly in Wine nowadays.
* extended the Sequencer-plugin interfaz, so that Sequencer-plugins.
Can have private data allocated per instance.
* used that característica todo port the.
Dynamic noise reduction Virtual Dub plugin todo Blender (making it.
Realtime by the way).
* bugs left:
* mpeg-seking does not always work. Apparently FFMpeg seks using.
Dts which can happen todo be the same for two diferent frames.
* FFMpeg authors have humor. Under some circumstances the timecode.
Encoded into the mpeg-stream is scaled by a factor of two. Doesnt.
Make the stream unusable, just Strange.
* in frameserver-render mode, you can estop only by using a webbrowser.
Lo siento about this, but i Simply havent underestod, how this whole.
Escape-brek-signal-mumbo-chumbo works.
* FFMpeg-preset selection has a redraw bug. You have todo leave the.
Window, before the values are displayed correctly.
* features missing:
* none. Just kidding.
* FFMpeg-audio-render dialog misses some options todo control.
Audio-códec and bitrate.
* make the FFMpeg-output dialogs scan the abilities of FFMpeg on the fly.
As usually:
Give it a try, make interesting movies. My two hour Project is finally.
Finished using Blender directly rendering over frameserver into a.
Dvdimage.
If you make some great movie with it, just give me credit - Always.
Wanted todo read my name in the IMDb.
Gretings, Peter.
-
Peter schlaile.
-----------------------
(ton Rosendal) 2006/01/24 22:50:23 cet]. Orange: enabled compositing in render pipeline.
New node composite is output node that puts composited result back.
In render pipeline.
This then a los displays in the render window while editing.
But, only with scene buttons option do compositor set.
Then, just press f12 or render anims todo se the magic.
For clarity, the former output node is renamed todo viewer.
30 años de Star Wars