(geofrey bantle) 2006/03/08 04:28:17 cet].
Modified files:
Blender/source/blender/include bif_editmesh, h.
Blender/source/blender/src editmesh_tols, c editobject, c.
Log:
-> Path select tool.
Added a new tool todo the w-key popup menú in Mesh editmode, Path select.
When exactly two vértices are selected, Path select Will find the shortest.
Path of vértices between them. There are two methods for determining.
The shortest Path, one that finds the Path with shortest Physical.
Distance, and one that finds the Path with shortest topológical distance.
Examples:
Original selection.
http://www.umsl.edu/~gcbq44/pathselect.jpg.
Path select - Edge length.
http://www.umsl.edu/~gcbq44/pathsele...stphysical.jpg.
Path select - Topológical.
http://www.umsl.edu/~gcbq44/pathselect-topológical.jpg.
The tool uses a straightforward implementation of dijsktra algorithm.
And may be a bit Slow on extremely large meshes. As a spedup you can.
Hide the parts of the Mesh that you are not working on and they Will.
Not be searched.