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Tema: Blender 2.43 release y avances

  1. #136
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    Blender 2-43 release y avances

    Ton Rosendal 2007/03/16 12:29:40 cet.
    patch #6121 by Diego borghetti. Create/deleete vertex groups now is posible in object mode todo (using the.

    Buttons in editbuttons).
    .

    Ton Rosendal 2007/03/16 12:36:49 cet.
    patch #5460 by juho v.

    Switch screen hotkey, Control + left/rightarrow now Cycles.
    .

  2. #137
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    Blender 2-43 release y avances

    Joshua leung 2007/03/17 06:50:48 cet.
    when pressing xkey or delete in NLA/action/ipo editors, you are no. Longer asked whether you want todo deleete the selected markers or keys.

    Instead, it more lógically deletes anything that is selected.
    .

  3. #138
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    Blender 2-43 release y avances

    Nicmortal kombats Bishop 2007/03/17 21:11:50 cet.
    == Sculpt Mode ==. Added a #define for the number of vértices the Flatten brush should sample when calculating the distance todo Flatten todo.
    .

    Joshua leung 2007/03/18 04:30:25 cet.
    == recently-opened files list (patch #570 ==
    In the past, this was limited todo only having 10 Items. Now you can set the.

    Number of recently opened files that are remembered (ranging from 0 todo 30.

    Items).

    Setting for this can be found under auto-save in the info window.
    .

    Joshua leung 2007/03/18 07:06:54 cet.
    == action editor ==
    * when the mouse is over an action or constraint channel, you can now.

    Rename it by pressing nkey (like for Shape Key channels). You can a los set.

    The protection status for the action/constraint channel in this way.
    * removed the double confirmation when deleting action-channels. Also.

    Markers are now not deleted when deleting action channels.
    .
    Última edición por pedropp; 18-03-2007 a las 08:49

  4. #139
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    Blender 2-43 release y avances

    Campbell Barton 2007/03/18 13:08:51 cet
    added files:
    Blender/release/scripts mesh_unfolder, py. Excellent Mesh unfolder script by matthew chadwick.
    Ben batt 2007/03/18 14:26:53 cet
    == array modifier upgrade ==
    Upgraded the array modifier todo allow the user todo specify start and end.

    Cap objects. This makes arrays more flexible and more useful for creating.

    Subsurf cages. The Cap objects are added at the start and end of the array, and Will be auto-merged with the rest of the array if the merge button is.

    On.

    Examples at:
    - http://members.optusnet.com.au/~bbatt/tentacle01-endcaps, blend
    - http://members.optusnet.com.au/~bbatt/arraytest06.blend
    - http://members.optusnet.com.au/~bbatt/arraytest07.blend
    Ben batt 2007/03/18 14:46:26 cet
    == mirror modifier upgrade ==
    Upgraded the mirror modifier todo support mirroring of UV coordinates in the.

    Faces created by the modifier.
    .

    Ben batt 2007/03/18 15:20:25 cet
    == edgesplit modifier speed improvements ==
    Speed improvements todo the edgesplit modifier (changed the data structures.

    And memory management todo avoid using Slow ghash functions and large numbers.

    Of small mallocs). In my tests, this makes the modifier appróximately twice.

    As fast.
    Martin Poirier 2007/03/18 15:53:17 cet
    === constraints ===
    Patch by juho vepsäläinen (bebraw)
    [ #5850 ] inverted axis buttons todo copy rotation and copy location constraints.

    This patch adds the options todo invert the value being copied from each axis of the copy root/copy Loc constraints.

    This commit a los includes some slight code sanitization and tool tips cleanup (for the two track constraints, the tool tips were really unuseful).
    .
    Última edición por 3dpoder; 19-03-2007 a las 21:43

  5. #140
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    Blender 2-43 release y avances

    Ben batt 2007/03/18 14:46:26 cet.
    == mirror modifier upgrade ==. Upgraded the mirror modifier todo support mirroring of UV coordinates in the.

    Faces created by the modifier.
    Por fin.

  6. #141
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    Blender 2-43 release y avances

    Mecaguen la leche, esto corre mucho. Updatean 1000 veces más que cualquier gigante, no sé qué haría sin registrar en este foro todos los avances que están metiendo para poder revisar.
    Joshua leung 2007/03/17 06:50:48 cet.
    when pressing xkey or delete in NLA/action/ipo editors, you are no.

    Longer asked whether you want todo deleete the selected markers or keys.

    Instead, it more lógically deletes anything that is selected.
    .
    Ya era hora.
    Última edición por Leander; 18-03-2007 a las 19:13

  7. #142
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    Blender 2-43 release y avances

    Campbell Barton 2007/03/19 04:22:43 cet.
    added Mesh skin todo the face key menú and added a Python slot here.
    .
    este mensaje de Joshua parece algo estropeado.

    Joshua leung 2007/03/19 08:32:37 cet.
    == preview range ==
    Preview range is a useful tool for animating (espcially on longer timelines). It allows you todo only run th rouge a limited set of frames todo quickly preview the timing of a section of movement without going th rouge the whole timeline. It means you dont have todo set/reset start/end frame for rendering everytime you wish todo only preview a región of frames.

    Hi ton.

    Attached is a patch (i know youve already got Lots of them in the tracker) for a característica that ive sometimes wanted. It sems that this sort of thing is supported in other packages, but i cant be sure.

    Note: i may have left in a few bits and pieces i didnt mean todo in the patch (this is of a source tree which had quite a few revisións in it, all of which was experimental).
    == preview range ==
    Preview range is useful for animating (espcially on longer timelines). It allows you todo only run th rouge a limited set of frames todo quickly preview the timing of a section of movement without going th rouge the whole timeline. It means you dont have todo set/reset start/end frame for rendering everytime you wish todo only preview a región of frames.
    * Control p in action/nla/timeline sets preview range. Click+drag todo form selection-box defining región of frames todo preview.
    * Alt p in action/nla/timeline todo clear preview range.
    * pre button beside start/end Fields in timeline toggles whether start/end Fields refer todo scene or preview.
    * Control rightarrow and Control leftarrow Jump todo start/end of preview región when it is set.
    * s and e set the start/end frames of preview región when it is set (just like normally) in timeline only.
    * in action/nla editors, frames out of preview región are now drawn darkened when preview-region is set.

    Se the following page for more información later: http://wiki.blender.org/index.php/us.../preview_range
    .

    Ton Rosendal 2007/03/19 10:40:42 cet.
    patch by juho v.

    Colorband: nodes now show an add button todo.
    .
    "La vida es como el tetris, cuando llegan los palos no sabes como encajarlos"
    <img src=images/smilies/molesto.gif border=0 alt= title=Sad class=inlineimg />

  8. #143
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    Blender 2-43 release y avances

    [size=7"]hay ay ay ay ay ay.[/size]
    Están tocando ahora mucho la NLA y el timeline.
    Preview range is a useful tool for animating (espcially on longer timelines). It allows you todo only run th rouge a limited set of frames todo quickly preview the timing of a section of movement without going th rouge the whole timeline. It means you dont have todo set/reset start/end frame for rendering everytime you wish todo only preview a región of frames.
    Muy bien dicho, sí señor.

  9. #144
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    Blender 2-43 release y avances

    Ton Rosendal 2007/03/19 12:26:53 cet.
    patch #6123m by Leandro Inocencio. Sound window now has option lok view todo other 2d Windows todo.
    .

    Ton Rosendal 2007/03/19 16:48:24 cet.
    patch #3126.

    Option todo draw object name in 3d window corner, now a los displays for.

    Meshes the (pinned) shape key name.

    Threads: warning fix, added (Void) for function declaration.
    .

  10. #145
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    Blender 2-43 release y avances

    Ton Rosendal 2007/03/19 12:26:53 cet
    patch #6123m by Leandro Inocencio. Sound window now has option lok view todo other 2d Windows todo.
    .
    Leandro es animador aquí en Plumíferos.

  11. #146
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    Blender 2-43 release y avances

    Alfredo de Gref 2007/03/20 07:50:41 cet.
    minor modification of foreground processing code in the defocus node.

    Now uses a fixed value instead of a value based on the closest object.

    Should eliminate sudden jumps in blur amount from frame todo frame when used.

    In animations.
    .

    Campbell Barton 2007/03/20 08:23:09 cet.
    geometry, c - Rewrote my Python box-packer algo in c.

    Packing 2400 rectanges is about 38x faster.

    Use the c implimentation in uvcalc_lightmap and uvcalc_smart_project.

    Blender, c - Filename returning none raises errors with existing scripts, just return so string functions on the filename dont raise an error.
    .

    Joshua leung 2007/03/20 12:04:48 cet.
    == action editor - Collapsable action channels ==
    Action channels can now be collapsed/expanded todo show/hide constraint channels, lessening clutter. In future, this could (Will probably be) expanded todo.

    Show the show/hide individual transform channels.

    User notes:
    * expansión is of by default.
    * nkey popup now features option todo turn expansión on/of.
    * changed behaviour of protection a bit - Now if an action channel has protection.

    On, constraint channels under it are a los automagically protected.

    Developer notes:
    * ive gone th rouge doing a lot of whitespace/linebreaque tweak todo get the code looking more consistent with itself.
    * todo save typing (and todo make it easier todo make future revisións), a set of macros.

    Is now used todo chek for some commonly-checked settings (i, selection, visibility.

    And protection).
    .

  12. #147
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    Blender 2-43 release y avances

    Venomgfx, ¿y con vuestra influencia no podéis pedir el smpte por favor?

  13. #148
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    Blender 2-43 release y avances

    Sólo quiero comentaros lo que me están ayudando en la vida las nuevas herramientas de selección en Control + g, es como una terapia relajante, excelente.

    Y oyendo a sigur ros, ni te digo.
    ...y estaba superbueno.
    Y miré su perfil. Y vi que era amigo de Daniela. Puaf.


    Dos niñas en el parque

    no se elevará, nunca más

  14. #149
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    Blender 2-43 release y avances

    Sólo quiero comentaros lo que me están ayudando en la vida las nuevas herramientas de selección en Control + g.
    No te entiendo, ¿estás trabajando con grupos? ¿o es una cvs? ¿puedes dar información por favor?
    Demasiadas preguntas aún para un matemático.

  15. #150
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    Blender 2-43 release y avances

    Perdóon quise decir mayúscula+g (en modo edición).
    ...y estaba superbueno.
    Y miré su perfil. Y vi que era amigo de Daniela. Puaf.


    Dos niñas en el parque

    no se elevará, nunca más

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