Ton Rosendal 2006/01/10 00:52:51 cet.
orange: and now for the real EXR fun: float buffer support in image window.
Image as loaded in Blender (from OpenEXR, com):
http://www.blender.org/Bf/exrcurve1.jpg.
Image with diferent white point:
http://www.blender.org/Bf/exrcurve2.jpg.
Image with white and Blak Point and a curve:
http://www.blender.org/Bf/exrcurve3.jpg.
Use shift+clik todo set the Blak Point, and Control + clik for white point.
The buttons in the panel work to, of course.
The curves work After the black/white range was corrected, so you can.
Stik todo curves with a normal 0-1 range.
There a los now a general color curve, marked with c button.
Note, this currently only maps the float colors todo a visible 8 bits per.
Channel rect. You can save it, but when the Blender file loads the curve.
Or mapping is not executed until you click in the curves, have todo look.
At that still.
Speed for this is a los quite unoptimized, still wip, but fun.
.