V-ray for Maya build 0.85.10 available for download. Buena noticia para los que llevamos algún tiempo jugueteando con Maya.
(Yo he visto hoy el mensaje en el buzón.
V-ray for Maya build 0.85.10 available for download. Buena noticia para los que llevamos algún tiempo jugueteando con Maya.
(Yo he visto hoy el mensaje en el buzón.
No nos pones un enlace a los vagos?
Mi demo la bajé de http://www.chaosgroup.com/support/. Solo hace falta estar registrado.
Obtén enseñanza tradicional en arte y cine. Los ordenadores solo son herramientas. Ellos no pueden tomar decisiones creativas, y solo pueden crear trabajos tan buenos como tus conocimientos y tu experiencia les permita.
Victor Navone
Ser "animador" es un regalo que te ganas y un honor que deben adjudicarte los otros.
Chuck Jones
La tecnología no hace las pelí*culas, la gente las hace. No eres un animador sólo porque puedas mover un objeto del punto A al punto B. Eres alguien quien le da vida a un personaje, que es algo que el software y la tecnología no puede dar.
John Lasseter
A ver si va avanzando por que tiene muy buena pinta.
Gracias you. Hay que probar eso. Saludos.
Es el mensaje que llega a los que tienen licencia (total, para lo que vale, merece la pena comprarla) copio y pego:No nos pones un enlace a los vagos?
Hola.
The new build is finally on the site (Windows only, Linux and OSX versións coming son). Lo siento for the delay, there were quite a number of new features todo implement. If you encounter any issues, por favor mensaje them on the forum or email them todo vraymaya@ChaosGroup.com.
If you are a registered Vray/Maya user - You can download the new build from the support section on the site: http://www.chaosgroup.com/support/.
Here is the changelog:
V-ray/Maya/win - 0.85.10
========================
- 0000342: [new feature] new Irradiance Map modes for animation with moving objects;
- 0000316: [new feature] added s with múltiple Scattering todo vraymtl;
- 0000335: [new feature] added texture baking functionality (only for triangle meshes),
- 0000312: [new feature] added new Vray IES light type;
- 0000338: [new feature] added parameter for max number of hilos in both render global and in command line Batch rendering;
- 0000329: [new feature] added support for texture referencing (only for triangle meshes),
- 0000328: [new feature] added units parameter todo Vray área and sphere lights;
- 0000323: [new feature] added global texture filtering control in render global;
- 0000306: [new feature] added support for remapvalue, remapcolor, remaphsv utilities in Maya;
- 0000311: [new feature] added support for SGI files (Silicon Graphics *.SGI, *.rgb, *.RGBA),
- 0000318: [new feature] added option todo restore the Mesh from a proxy file (of course, not 1-to-1),
- 0000319: [new feature] added option todo export into sepárate VRScene files for each frame;
- 0000315: [new feature] added Cut-of threshold parameter for the lights;
- 0000314: [new feature] added Photometrics scale parameter in render global / Misc.
-0000336: [feature request] added amount parameters for Diffuse, reflection, refraction colors in vraymtl;
- 0000334: [feature request] option todo show only the bounding box for a proxy;
- 0000281: [feature request] added sepárate choices for exporting Mesh, lights, textures and materiales in the translator submenú;
- 0000320: [feature request] added locator scale todo the Vray lights;
- 0000313: [feature request] improved the UI for proxy creation/loading. Added option todo backup the original Mesh.
-0000331: [modified feature] the default Path for VRScene files is the Project root and is now shown in the ui;
- 0000322: [modified feature] most procedural textures now support the color balance controls;
- 0000321: [modified feature] displaced meshes now support Motion Blur;
- 0000307: [modified feature] added command-line option for región rendering;
- 0000308: [modified feature] added enable all / disable all option for the Render Elements;
- 0000310: [modified feature] added intensity multiplier for the Sky plugin;
- 0000302: [modified feature] more compact export of Nurbs surfaces in exported.vrscene;
- 0000333: [modified feature] the Shaders attributes are loaded when importing existing Mesh.
-0000337: [bug] enabling/disabling displacement in global options was not working;
- 0000332: [bug] fixed a bug when typing a filename for import proxy containing backslashes;
- 0000330: [bug] fixed a problem where two nodes with the same name (but in diferent Hierarchies) were assigned incorrect materiales;
- 0000327: [bug] templated objects are not rendered now;
- 0000326: [bug] fixed a minor bug when a node has more than one UVW channel;
- 0000325: [bug] fixed a bug when two projections share the same placement node;
- 0000324: [bug] default color is used for file textures which do not cover the whole Area;
- 0000317: [bug] meshes with múltiple Shaders can now be exported correctly todo a proxy;
- 0000309: [bug] produce error message instead of crashing when environment variables are missing;
- 0000303: [bug] lights dont render properly when scaled;
- 0000301: [bug] vraytexfresnel not recognized by the translator;
- 0000300: [bug] problems with Maya Blinn materiales with transparency and refraction;
- 0000299: [bug] removed unnecessary brdflight in translated scene;
- 0000298: [bug] displaced meshes ignored light linking;
- 0000297: [bug] fixed problem with resolution when taquíng a snapshot.