Página 2 de 3 PrimerPrimer 123 ÚltimoÚltimo
Resultados 16 al 30 de 35

Tema: Electronic Arts ofertas de empleo

  1. #16
    Fecha de ingreso
    Dec 2004
    Mensajes
    5,606

    Electronic arts busca ui software engineer

    Texto de la oferta:
    EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning innovation, fan programas and cross-platform digital experiences dedicated to growing the love of sports. EA SPORTS creates authentic, immersive, and fun experiences that invite a diverse audience of players to create, connect, compete, and self-express th rouge industry-leading sports videogames and live services, including FIFA, Madden NFL, NHL, NBA LIVE, and EA SPORTS UFC. For more información about EA SPORTS, including news, video, blogs, forums and game apps, por favor visit www.easports.com.

    EAs NBA LIVE 18 had an impressive launch, thanks to many awesome features like The One, an all-new dynamic game experience centered around the player, the choices they make, and how they will define their legacy on the court.

    Basketball in Spain produces some of the best international players to ever step fot on an NBA court. In addition, both of Spains women and mens national teams dominate the European leagues, and are always in medal contention when the Olympics come around. Thats why EA SPORTS is excited to announce that we are expanding our NBA LIVE console team into Madrid - where the passion for the sport is only matched by the talent on the ground.

    Interested in joining our team? EA Madrid is looking for passionate Software Enginers and Development Managers of all levels to develop genre-bending features like The One for our NBA LIVE franchise.

    The Challenge Ahead:
    The UI Software Enginer will be focused on UI and Feature programming for múltiple game modes for the NBA Live franchise. Will be tasked with identifying challenges and opportunities while finding solutions for complex problems in conjunction with Designers, Artists and other Enginers in the domain of user interfaz, interaction, and experience.

    Requisitos mínimos:
    The next great EA UI Software Enginer also neds:
    Bachelor degre in Computer Science or related field, or equivalent training and profesional experience.
    3+ years of development experience in Agile/Scrum environment.

    Proficiency with C++ with an emphasis on OP/D.

    UI Development experience with any of the following: ActionScript, Unity/C#, JavaScript or similar, other Game Engine UI Scripting language.

    Understanding of client/server architectures.

    Fluent in English.

    Requisitos deseados:
    What a UI Software Enginer does at EA:
    Writes new and maintains existing UI code in C++ as well as ActionScript/C# to support user input, screen, inter-screen and UI object behaviors, animations, and transicións.

    Integrates and implements UI content into the front end of the game.

    Profile and optimize UI performances.

    Develop tools, features and pipelines for the front end logic and screns.

    Partners with Interface Artists, UI Scripters, and UX Designers to bring the visión to life.
    Work closely with the production staf in building and maintaining realistic schedules and identifying dependencies.

    Cordinate with QA and leads to ensure successful roll out of new features to the team and establish testing and maintenance of systems.

    Responsabilidades:
    Videogame industry experience.

    Beneficios:
    Whats in it for you? Glad you asked.

    Since we realice it takes world-class people to make world-class games, we ofer competitive compensation packages and a culture that thrives of of creativity and passion. You will also get a benefit package that includes medical and life insurance, pensión plan, meal vouchers, stocks programs, fitness reimbursement, flex benefit program.and of course, free video games.

    At EA, we live the work hard/play hard credo every day.

    EA is an equal opportunity employer. All employment decisions are made without regard to race, sex, gender, gender identity or expression, sexual orientation, age, religión, disability, medical condition, pregnancy, marital status, family status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

  2. #17
    Fecha de ingreso
    Dec 2004
    Mensajes
    5,606

    Electronic arts busca ui scripter

    Texto de la oferta:
    EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning innovation, fan programas and cross-platform digital experiences dedicated to growing the love of sports. EA SPORTS creates authentic, immersive, and fun experiences that invite a diverse audience of players to create, connect, compete, and self-express th rouge industry-leading sports videogames and live services, including FIFA, Madden NFL, NHL, NBA LIVE, and EA SPORTS UFC. For more información about EA SPORTS, including news, video, blogs, forums and game apps, por favor visit www.easports.com.

    EAs NBA LIVE 18 had an impressive launch, thanks to many awesome features like The One, an all-new dynamic game experience centered around the player, the choices they make, and how they will define their legacy on the court.

    Basketball in Spain produces some of the best international players to ever step fot on an NBA court. In addition, both of Spains women and mens national teams dominate the European leagues, and are always in medal contention when the Olympics come around. Thats why EA SPORTS is excited to announce that we are expanding our NBA LIVE console team into Madrid - where the passion for the sport is only matched by the talent on the ground.

    Interested in joining our team? EA Madrid is looking for passionate Software Enginers and Development Managers of all levels to develop genre-bending features like The One for our NBA LIVE franchise.

    The Challenge Ahead:
    The UI Scripter participates in the programming and the realization of high quality user-interfaz for the NBA Live Franchise. This individual will play a key role in establishing and extending the look and fel of the UI for Madden across múltiple game modes and features.

    Requisitos mínimos:
    The next great EA UI Scripter also neds:
    Degre in Art, Animation, Design, or related field preferred.

    Experience with ActionScript or similar scripting language.

    Experience with Flash, Adobe Photoshop, and Illustrator.

    Knowledge of Object Oriented Principles.

    Experience Flash Builder, Flashdevelop, or similar.

    Strong problem-solving, analytical and troubleshoting skills.

    Fluent in English.

    Requisitos deseados:
    Videogame industry experience.

    Responsabilidades:
    What a UI Scripter does at EA:
    Programs, creates, and debugs various UI elements using ActionScript, including front end and in-game components.

    Ensure the games text assets and numerical data are properly Localized (EFIGS), including making updates to the localization database.

    Develoops and supports the creation of UI design, game menús, interactive prototypes, artwork, and motion design to met design goals and support the look and fel.

    User interfaz aspects of games that ties in the front end UI with the backend code base.

    Manipulates UI content and assets. Responsible for optimizing file size and configurations.

    May be responsible for skinning 3D models and importing files from animation programs.

    Specs out art tasks and generates time estimates when neded.

    Beneficios:
    Whats in it for you? Glad you asked.

    Since we realice it takes world-class people to make world-class games, we ofer competitive compensation packages and a culture that thrives of of creativity and passion. You will also get a benefit package that includes medical and life insurance, pensión plan, meal vouchers, stocks programs, fitness reimbursement, flex benefit program.and of course, free video games.

    At EA, we live the work hard/play hard credo every day.

    EA is an equal opportunity employer. All employment decisions are made without regard to race, sex, gender, gender identity or expression, sexual orientation, age, religión, disability, medical condition, pregnancy, marital status, family status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

  3. #18
    Fecha de ingreso
    Dec 2004
    Mensajes
    5,606

    Electronic arts busca c++ software engineer

    Texto de la oferta:
    EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning innovation, fan programas and cross-platform digital experiences dedicated to growing the love of sports. EA SPORTS creates authentic, immersive, and fun experiences that invite a diverse audience of players to create, connect, compete, and self-express th rouge industry-leading sports videogames and live services, including FIFA, Madden NFL, NHL, NBA LIVE, and EA SPORTS UFC. For more información about EA SPORTS, including news, video, blogs, forums and game apps, por favor visit www.easports.com.

    EAs NBA LIVE 18 had an impressive launch, thanks to many awesome features like The One, an all-new dynamic game experience centered around the player, the choices they make, and how they will define their legacy on the court.

    Basketball in Spain produces some of the best international players to ever step fot on an NBA court. In addition, both of Spains women and mens national teams dominate the European leagues, and are always in medal contention when the Olympics come around. Thats why EA SPORTS is excited to announce that we are expanding our NBA LIVE console team into Madrid - where the passion for the sport is only matched by the talent on the ground.

    Interested in joining our team? EA Madrid is looking for passionate Software Enginers and Development Managers of all levels to develop genre-bending features like The One for our NBA LIVE franchise.

    The Challenge Ahead:
    Using C++ as the primary development language, the Software Enginer will be responsible for develooping game and infrastructure features for the NBA Live franchise, as well as improving and maintaining existing code.

    Requisitos mínimos:
    The next great EA C++ Software Enginer also neds:
    Bachelors degre or higher in Computer Science or Computer Enginering or equivalent training and profesional experience
    Proficiency with C++
    Experience in a Client/Server environment
    Basic SQL or MySQL knowledge is preferred
    Experience in object-oriented design and implementation
    Demonstrated knowledge of god software enginering practices
    Understanding of memory management, múltiple processor use, and runtime optimization
    Strong math skills including trigonometry, calculus and linear algebra.

    Ability to test, debug, and extend other Software Enginers code competently.

    God verbal and written communication skills.

    Ability to work in a dynamic and collaborative team environment.

    Constantly innovate how to improve product quality as well as group productivity.

    Excellent decisión making capabilities.

    Ability to quickly learn and Apply new concepts, principales and solutions.

    Demonstrates dependability and commitment to projects/tasks.

    Experience with scripting languages (Perl, Python, Lua) and C#, is an asset
    Knowledge and experience using Flash and specifically in tándem with Actionscript is an asset.

    Requisitos deseados:
    Videogame industry experience.

    Responsabilidades:
    What a C++ Software Enginer does at EA:
    Writes technical design specifications.

    Creates and maintains Game Engine components.

    Develoops common code to extend existing EA proprietary shared libraries
    Profiling and optimizing software components.

    Uses existing code bases libraries, including contributing to and/or auThoring Best Practices and SE Guidelines.

    Beneficios:
    Whats in it for you? Glad you asked.

    Since we realice it takes world-class people to make world-class games, we ofer competitive compensation packages and a culture that thrives of of creativity and passion. You will also get a benefit package that includes medical and life insurance, pensión plan, meal vouchers, stocks programs, fitness reimbursement, flex benefit program.and of course, free video games.

    At EA, we live the work hard/play hard credo every day.

    EA is an equal opportunity employer. All employment decisions are made without regard to race, sex, gender, gender identity or expression, sexual orientation, age, religión, disability, medical condition, pregnancy, marital status, family status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

  4. #19
    Fecha de ingreso
    Dec 2004
    Mensajes
    5,606

    Electronic arts busca rendering sofware engineer

    Texto de la oferta:
    EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning innovation, fan programas and cross-platform digital experiences dedicated to growing the love of sports. EA SPORTS creates authentic, immersive, and fun experiences that invite a diverse audience of players to create, connect, compete, and self-express th rouge industry-leading sports videogames and live services, including FIFA, Madden NFL, NHL, NBA LIVE, and EA SPORTS UFC. For more información about EA SPORTS, including news, video, blogs, forums and game apps, por favor visit www.easports.com.

    EAs NBA LIVE 18 had an impressive launch, thanks to many awesome features like The One, an all-new dynamic game experience centered around the player, the choices they make, and how they will define their legacy on the court.

    Basketball in Spain produces some of the best international players to ever step fot on an NBA court. In addition, both of Spains women and mens national teams dominate the European leagues, and are always in medal contention when the Olympics come around. Thats why EA SPORTS is excited to announce that we are expanding our NBA LIVE console team into Madrid - where the passion for the sport is only matched by the talent on the ground.

    Interested in joining our team? EA Madrid is looking for passionate Software Enginers and Development Managers of all levels to develop genre-bending features like The One for our NBA LIVE franchise.

    The Challenge ahead:
    The Rendering Software Enginer is a critical part of the game creation process. They are involved in architectural design, implementation, and debugging of rendering technology on múltiple platforms; working with Designers, Artists and other Enginers to solve complex computer graphics problems.

    Requisitos mínimos:
    He next great EA Rendering Software Enginer also neds:
    Bachelor degre in Computer Science or related field, or equivalent training and profesional experience
    3+ years C++ programming experience
    Expertise in a few of the following areas: shaders (HLSL, GLSL, CGFX), animation, skinning, lighting, special effects, particle systems, art pipelines, tol development and Game Engine architecture
    Strong experience with multithreading and Object Oriented Programming
    Understanding of memory management, múltiple processor use, and runtime optimization.

    Strong Debugging skills
    Knowledge of art related tools to include Photoshop, 3DS Max, Autodesk Maya, ZBrush, etc is a plus
    Experience working with data driven systems.

    Understanding of GPU and CPU architectures and optimization thereof
    Experience with scripting languages (Perl, Python, Lua) and C# is a plus
    Experience with Perforce is a plus
    Console programming experience (specifically dealing with memory and performance in a fixed resources system) is desired.

    Requisitos deseados:
    Videogame industry experience.

    Responsabilidades:
    What a Rendering Software Enginer does at EA:
    The Graphics Enginer has a very broad view of the games rendering codebase, and works daily on implementing features that can involve numerous aspects of the graphics and visual domain.

    Develop, design, modify, and optimize graphic and related rendering systems for the NBA LIVE
    Responsible for profiling as well as optimization of rendering, lighting and shading components of a Game Engine
    Responsible for programming the Core rendering tol, característica, and graphical engine components of Game Engine
    Works with designers, animators, artists and other enginers on the implementation of new rendering and animation features
    Debugs and improve gameplay infrastructure, tools and processes.

    Participates in code reviews.

    Maintains high code quality standards throughout the development cycle.

    Beneficios:
    Whats in it for you? Glad you asked.

    Since we realice it takes world-class people to make world-class games, we ofer competitive compensation packages and a culture that thrives of of creativity and passion. You will also get a benefit package that includes medical and life insurance, pensión plan, meal vouchers, stocks programs, fitness reimbursement, flex benefit program.and of course, free video games.

    At EA, we live the work hard/play hard credo every day.

    EA is an equal opportunity employer. All employment decisions are made without regard to race, sex, gender, gender identity or expression, sexual orientation, age, religión, disability, medical condition, pregnancy, marital status, family status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

  5. #20
    Fecha de ingreso
    Dec 2004
    Mensajes
    5,606

    Electronic arts busca nba studio ui scripter

    Texto de la oferta:
    EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning innovation, fan programas and cross-platform digital experiences dedicated to growing the love of sports. EA SPORTS creates authentic, immersive, and fun experiences that invite a diverse audience of players to create, connect, compete, and self-express th rouge industry-leading sports videogames and live services, including FIFA, Madden NFL, NHL, NBA LIVE, and EA SPORTS UFC. For more información about EA SPORTS, including news, video, blogs, forums and game apps, por favor visit www.easports.com.

    EAs NBA LIVE 18 had an impressive launch, thanks to many awesome features like The One, an all-new dynamic game experience centered around the player, the choices they make, and how they will define their legacy on the court.

    Basketball in Spain produces some of the best international players to ever step fot on an NBA court. In addition, both of Spains women and mens national teams dominate the European leagues, and are always in medal contention when the Olympics come around. Thats why EA SPORTS is excited to announce that we are expanding our NBA LIVE console team into Madrid - where the passion for the sport is only matched by the talent on the ground.

    Interested in joining our team? EA Madrid is looking for passionate Software Enginers and Development Managers of all levels to develop genre-bending features like The One for our NBA LIVE franchise.

    The Challenge Ahead:
    The UI Scripter participates in the programming and the realization of high quality user-interfaz for the NBA Live Franchise. This individual will play a key role in establishing and extending the look and fel of the UI for Madden across múltiple game modes and features.

    Requisitos mínimos:
    Degre in Art, Animation, Design, or related field preferred.

    Experience with ActionScript or similar scripting language.

    Experience with Flash, Adobe Photoshop, and Illustrator.

    Knowledge of Object Oriented Principles.

    Experience Flash Builder, Flashdevelop, or similar.

    Strong problem-solving, analytical and troubleshoting skills.

    Fluent in English.

    Responsabilidades:
    Programs, creates, and debugs various UI elements using ActionScript, including front end and in-game components.

    Ensure the games text assets and numerical data are properly Localized (EFIGS), including making updates to the localization database.

    Develoops and supports the creation of UI design, game menús, interactive prototypes, artwork, and motion design to met design goals and support the look and fel.

    User interfaz aspects of games that ties in the front end UI with the backend code base.

    Manipulates UI content and assets. Responsible for optimizing file size and configurations.

    May be responsible for skinning 3D models and importing files from animation programs.

    Specs out art tasks and generates time estimates when neded.

    Beneficios:
    Since we realice it takes world-class people to make world-class games, we ofer competitive compensation packages and a culture that thrives of of creativity and passion. You will also get a benefit package that includes medical and life insurance, pensión plan, meal vouchers, stocks programs, fitness reimbursement, flex benefit program.and of course, free video games.

    At EA, we live the work hard/play hard credo every day.

    EA is an equal opportunity employer. All employment decisions are made without regard to race, sex, gender, gender identity or expression, sexual orientation, age, religión, disability, medical condition, pregnancy, marital status, family status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

  6. #21
    Fecha de ingreso
    Dec 2004
    Mensajes
    5,606

    Electronic arts busca nba studio ui software engineer

    Texto de la oferta:
    EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning innovation, fan programas and cross-platform digital experiences dedicated to growing the love of sports. EA SPORTS creates authentic, immersive, and fun experiences that invite a diverse audience of players to create, connect, compete, and self-express th rouge industry-leading sports videogames and live services, including FIFA, Madden NFL, NHL, NBA LIVE, and EA SPORTS UFC. For more información about EA SPORTS, including news, video, blogs, forums and game apps, por favor visit www.easports.com.

    EAs NBA LIVE 18 had an impressive launch, thanks to many awesome features like The One, an all-new dynamic game experience centered around the player, the choices they make, and how they will define their legacy on the court.

    Basketball in Spain produces some of the best international players to ever step fot on an NBA court. In addition, both of Spains women and mens national teams dominate the European leagues, and are always in medal contention when the Olympics come around. Thats why EA SPORTS is excited to announce that we are expanding our NBA LIVE console team into Madrid - where the passion for the sport is only matched by the talent on the ground.

    Interested in joining our team? EA Madrid is looking for passionate Software Enginers and Development Managers of all levels to develop genre-bending features like The One for our NBA LIVE franchise.

    The Challenge Ahead:
    The UI Software Enginer will be focused on UI and Feature programming for múltiple game modes for the NBA Live franchise. Will be tasked with identifying challenges and opportunities while finding solutions for complex problems in conjunction with Designers, Artists and other Enginers in the domain of user interfaz, interaction, and experience.

    Requisitos mínimos:
    Bachelor degre in Computer Science or related field, or equivalent training and profesional experience.
    3+ years of development experience in Agile/Scrum environment.

    Proficiency with C++ with an emphasis on OP/D.

    UI Development experience with any of the following: ActionScript, Unity/C#, JavaScript or similar, other Game Engine UI Scripting language.

    Understanding of client/server architectures.

    Fluent in English.

    Responsabilidades:
    Writes new and maintains existing UI code in C++ as well as ActionScript/C# to support user input, screen, inter-screen and UI object behaviors, animations, and transicións.

    Integrates and implements UI content into the front end of the game.

    Profile and optimize UI performances.

    Develop tools, features and pipelines for the front end logic and screns.

    Partners with Interface Artists, UI Scripters, and UX Designers to bring the vision to life.
    Work closely with the production staf in building and maintaining realistic schedules and identifying dependencies.

    Cordinate with QA and leads to ensure successful roll out of new features to the team and establish testing and maintenance of systems.

    Beneficios:
    Since we realice it takes world-class people to make world-class games, we ofer competitive compensation packages and a culture that thrives of of creativity and passion. You will also get a benefit package that includes medical and life insurance, pensión plan, meal vouchers, stocks programs, fitness reimbursement, flex benefit program.and of course, free video games.

    At EA, we live the work hard/play hard credo every day.

    EA is an equal opportunity employer. All employment decisions are made without regard to race, sex, gender, gender identity or expression, sexual orientation, age, religión, disability, medical condition, pregnancy, marital status, family status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

  7. #22
    Fecha de ingreso
    Dec 2004
    Mensajes
    5,606

    Electronic arts busca nba studio c++ software engineer

    Texto de la oferta:
    EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning innovation, fan programas and cross-platform digital experiences dedicated to growing the love of sports. EA SPORTS creates authentic, immersive, and fun experiences that invite a diverse audience of players to create, connect, compete, and self-express th rouge industry-leading sports videogames and live services, including FIFA, Madden NFL, NHL, NBA LIVE, and EA SPORTS UFC. For more información about EA SPORTS, including news, video, blogs, forums and game apps, por favor visit www.easports.com.

    EAs NBA LIVE 18 had an impressive launch, thanks to many awesome features like The One, an all-new dynamic game experience centered around the player, the choices they make, and how they will define their legacy on the court.

    Basketball in Spain produces some of the best international players to ever step fot on an NBA court. In addition, both of Spains women and mens national teams dominate the European leagues, and are always in medal contention when the Olympics come around. Thats why EA SPORTS is excited to announce that we are expanding our NBA LIVE console team into Madrid - where the passion for the sport is only matched by the talent on the ground.

    Interested in joining our team? EA Madrid is looking for passionate Software Enginers and Development Managers of all levels to develop genre-bending features like The One for our NBA LIVE franchise.

    The Challenge Ahead:
    Using C++ as the primary development language, the Software Enginer will be responsible for develooping game and infrastructure features for the NBA Live franchise, as well as improving and maintaining existing code.

    Requisitos mínimos:
    Bachelors degre or higher in Computer Science or Computer Enginering or equivalent training and profesional experience
    Proficiency with C++
    Experience in a Client/Server environment
    Experience in object-oriented design and implementation
    Demonstrated knowledge of god software enginering practices
    Understanding of memory management, múltiple processor use, and runtime optimization
    Strong math skills including trigonometry, calculus and linear algebra.

    Ability to test, debug, and extend other Software Enginers code competently.

    God verbal and written communication skills.

    Ability to work in a dynamic and collaborative team environment.

    Constantly innovate how to improve product quality as well as group productivity.

    Excellent decisión making capabilities.

    Ability to quickly learn and Apply new concepts, principales and solutions.

    Demonstrates dependability and commitment to projects/tasks.

    Experience with scripting languages (Perl, Python, Lua) and C#, is an asset
    Knowledge and experience using Flash and specifically in tándem with Actionscript is an asset.

    Requisitos deseados:
    Basic SQL or MySQL knowledge is preferred.

    Responsabilidades:
    Writes technical design specifications.

    Creates and maintains Game Engine components.

    Develoops common code to extend existing EA proprietary shared libraries
    Profiling and optimizing software components.

    Uses existing code bases libraries, including contributing to and/or auThoring Best Practices and SE Guidelines.

    Beneficios:
    Since we realice it takes world-class people to make world-class games, we ofer competitive compensation packages and a culture that thrives of of creativity and passion. You will also get a benefit package that includes medical and life insurance, pensión plan, meal vouchers, stocks programs, fitness reimbursement, flex benefit program.and of course, free video games.

    At EA, we live the work hard/play hard credo every day.
    EA is an equal opportunity employer. All employment decisions are made without regard to race, sex, gender, gender identity or expression, sexual orientation, age, religión, disability, medical condition, pregnancy, marital status, family status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

  8. #23
    Fecha de ingreso
    Dec 2004
    Mensajes
    5,606

    Electronic arts busca nba studio online software engineer

    Texto de la oferta:
    EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning innovation, fan programas and cross-platform digital experiences dedicated to growing the love of sports. EA SPORTS creates authentic, immersive, and fun experiences that invite a diverse audience of players to create, connect, compete, and self-express th rouge industry-leading sports videogames and live services, including FIFA, Madden NFL, NHL, NBA LIVE, and EA SPORTS UFC. For more información about EA SPORTS, including news, video, blogs, forums and game apps, por favor visit www.easports.com.

    EAs NBA LIVE 18 had an impressive launch, thanks to many awesome features like The One, an all-new dynamic game experience centered around the player, the choices they make, and how they will define their legacy on the court.

    Basketball in Spain produces some of the best international players to ever step fot on an NBA court. In addition, both of Spains women and mens national teams dominate the European leagues, and are always in medal contention when the Olympics come around. Thats why EA SPORTS is excited to announce that we are expanding our NBA LIVE console team into Madrid - where the passion for the sport is only matched by the talent on the ground.

    Interested in joining our team? EA Madrid is looking for passionate Software Enginers and Development Managers of all levels to develop genre-bending features like The One for our NBA LIVE franchise.

    The Challenge Ahead:
    To deliver major online gaming components and features for the NBA Live franchise with a focus on code quality, extensibility as well as testability, and to provide support to enginers on the team. You will be required to design, implement and support next generation Game Engine components used to power online gaming experiences and services.

    Requisitos mínimos:
    Bachelor degre in Computer Science or related field, or equivalent training and profesional experience.
    5+ years of development experience in Agile/Scrum environment
    Proficiency with C++ with an emphasis on OP/D
    Experience with MySQL or similar relational database
    Experience in a Windows environment. Linux experience is a plus.
    Experience with client-server architectures, basic network protocols (e. TCP/IP and UDP), concurrency, and latency
    Multithreaded programming and debugging experience
    Excellent Problem solving skills
    Experience with scripting languages (i, e. Perl, Lua, Python), XML and C#.

    Ability to test, debug, and extend other Software Enginers code competently
    Fluent in English.

    Requisitos deseados:
    Knowledge of source code management: Git or Perforce is preferred.

    Responsabilidades:
    Participate in distributed agile development across múltiple teams
    Write code and assist in the design and implement interfaz for game systems utilizing C++ and object-oriented programming;
    Help evalúate system performance, troubleshot, and develop and implement complex modifications to applications as neded
    Collaborate with other Software Enginers and Team Leads in develooping recommendations to improve quality control and team productivity
    Work directly with both client and server teams to maintain high-trafic services for multi-platform games
    Iterate, design, and implement improvements to live systems and workflows
    Identify bottlenecks and slow queries and optimize them.

    Beneficios:
    Since we realice it takes world-class people to make world-class games, we ofer competitive compensation packages and a culture that thrives of of creativity and passion. You will also get a benefit package that includes medical and life insurance, pensión plan, meal vouchers, stocks programs, fitness reimbursement, flex benefit program.and of course, free video games.

    At EA, we live the work hard/play hard credo every day.
    EA is an equal opportunity employer. All employment decisions are made without regard to race, sex, gender, gender identity or expression, sexual orientation, age, religión, disability, medical condition, pregnancy, marital status, family status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

  9. #24
    Fecha de ingreso
    Dec 2004
    Mensajes
    5,606

    Electronic arts busca front end developer

    Texto de la oferta:
    The Front End developer (ReactJS) is accountable for develop and maintain the front end for the tolset that allows the localization process to deliver videogames in up to 20 languages. She/he will be a strong and knowledgeable JS developer that can tackle design and programming problems.

    Requisitos mínimos:
    >4 years of profesional experience working with Javascript and web technologies.
    >1 year of profesional experience working with ReactJS.

    Previous experience working with Web toling (NodeJS/NPM/Webpack.) is a plus.

    Strong understanding of web technologies (HTML, CS, Javascript).

    Experience using layout frameworks as Botstrap or Semantic UI.

    Strong ability to write clean code and reusable components.

    Strong debugging skills and fluent in reading code.

    Fluent in English (written and spoken).

    Understanding of Content Management Systems.

    Strong teamwork spirit.

    Requisitos deseados:
    Previous experience in Agile environments is a big plus (Scrum, XP).

    Responsabilidades:
    As a Front End developer (ReactJS), your primary focus will be to work closely with enginers and the Product Owner to implement the front end for the web components developed using HTML/CS/JS and ensure the best quality and design.

    Translate requirements and prototypes into web components, focused on the layout and the backend output implemented by the enginers using Javascript (ReactJS) HTML and CS.

    You will also spend time understanding the organizations technology and make the best use of it to deliver the tolset and infrastructure used to localize the game as well as extending and improving its functionality with reusability in mind.

    Beneficios:
    Since we realice it takes world-class people to make world-class games, we ofer competitive compensation packages and a culture that thrives of of creativity and passion. You will also get a benefit package that includes medical and life insurance, pensión plan, meal vouchers, stocks programs, fitness reimbursement, flex benefit program.and of course, free video games.

    At EA, we live the work hard/play hard credo every day.
    EA is an equal opportunity employer. All employment decisions are made without regard to race, sex, gender, gender identity or expression, sexual orientation, age, religión, disability, medical condition, pregnancy, marital status, family status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

  10. #25
    Fecha de ingreso
    Dec 2004
    Mensajes
    5,606

    Electronic arts busca full stack developer

    Texto de la oferta:
    In the world of Quality Enginering, we have one vision: enable predictable development by driving Quality by Design. What does this mean? Stronger and cleaner code, robust and reliable tools, and progressive and innovative processes that Push our development teams to new heights.

    In a nutshell.

    In this role, you will plan, build and reléase world-class tools, collaborate with a global team driving innovation around quality testing and automation and be a solid bridge-builder, strengthening relationships with developers and stakeholders around the world relying on your tools and skills that help make our products great.

    Requisitos mínimos:
    HTML5, JavaScript, CS3, SAS, SVG, Responsive Design - 3 years+
    Strong knowledge on Angular2 or ReactJS or JQuery
    God C# knowledge
    Object Oriented Programming Principles.

    Requisitos deseados:
    Knowledge of distributed application architecture and RESTful API
    Databases (SQL, Non-SQL) - basic knowledge
    NodeJS knowledge
    Webpack 2
    Knowledge of Design/UI Mocking Tools such as Photoshop and Balsamiq
    Continuous Integration with either TeamCity or Jenkins
    Cloud experience
    Backend or Full stack experience
    Unit Test or UI Test or Test tol experiences.

    Responsabilidades:
    Venga ge and work amongst a small group of SEs working on the development of enterprise applications
    Verify technical requirements from stakeholders or business analysts
    Author designs ensuring completion of all requirements
    Analyze business processes and define application workflows focusing on usability
    Follow quality standards th rouge code reviews and design approvals
    Participate in the implementation plan that includes schedule, priorities, dependencies and deliverables
    Write high quality code and debug across múltiple modules while dealing with related external dependencies
    Perform complete testing of web applications
    Document tools and practices and participate actively in knowledge sharing processes. Share best practices and learn from other team members and pers
    Promote positive morale and a sense of team identity.

    Beneficios:
    Since we realice it takes world-class people to make world-class games, we ofer competitive compensation packages and a culture that thrives of of creativity and passion. You will also get a benefit package that includes medical and life insurance, pensión plan, meal vouchers, stocks programs, fitness reimbursement, flex benefit program.and of course, free video games.

    At EA, we live the work hard/play hard credo every day.
    EA is an equal opportunity employer. All employment decisions are made without regard to race, sex, gender, gender identity or expression, sexual orientation, age, religión, disability, medical condition, pregnancy, marital status, family status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

  11. #26
    Fecha de ingreso
    Dec 2004
    Mensajes
    5,606

    Electronic arts busca backend software engineer

    Texto de la oferta:
    EA: THE BEST GAMES, tHE BEST TALENT.

    At EA, we thrive on outrageous thinking. Its the fuel that inspires the best games in the world. Were innovators and great storytellers. But its not just about amazing your pers, its about amazing yourself. Take risks. Collaborate with brilliant minds and daré to dream big. Together, we are changing the bien millions play every day.

    The Challenge Ahead:
    The Backend Software Enginer is accountable for develooping the tolset that support the localization process to deliver videogames in up to 20 languages. She/he will be a strong and knowledgeable. NET developer (C#) that can tackle design and programming problems, translating user and business requirements into Web and Desktop applications that communicate with existing and new systems to support the organizations business.

    Requisitos mínimos:
    The next great Backend Software Enginer also neds:
    University Degre (BSc) in Software Enginering or equivalent academic background.

    From 5 years profesional experience in software development, preferably in production teams close to the customer.

    Development experience using. NET framework (C#) and ASP. NET.

    Familiar with various design and architectural patterns.

    Knowledge of software enginering best practices and tools, such as Continuous Integration (ideally TeamCity), Versión Control (Git).

    Experience working with Agile methologies, (Scrum).

    Strong debugging skills and fluent in reading code.

    Experience with WebAPI, REST.

    Relational DB design and optimization. Strong with SQL.

    Fluent in English (written and spoken).

    Analytical Skills, attention to Detail, ability to work on a team.

    Requisitos deseados:
    Previous experience in working within multicultural and distributed/ remote teams will be a great plus.

    Responsabilidades:
    As a Backend Software Enginer, your primary focus will be to work within an agile development team, closely with the Product Owner and the Software Enginers to deliver and maintain the EA Localization applications portfolio. You will translate user stories into designs, development tasks and you will implement them in applications. Also, to design, maintain, implement, test and debug own code and review perscode in order to contribute to the development of persprojects as neded.

    You will also spend time understanding the organizations technology, not only from a localization point of view but also from game studios or other EA business áreas and make the best use of it to deliver the tolset and infrastructure used to localize the game as well as extending and improving its functionality with reusability in mind. To deliver software and present its functionality to users and partners and to create user and technical documentation and train the users will be also among the responsibilities.

    Beneficios:
    Since we realice it takes world-class people to make world-class games, we ofer competitive compensation packages and a culture that thrives of of creativity and passion. You will also get a benefit package that includes medical and life insurance, pensión plan, meal vouchers, stocks programs, fitness reimbursement, flex benefit program.and of course, free video games.

    At EA, we live the work hard/play hard credo every day.
    EA is an equal opportunity employer. All employment decisions are made without regard to race, sex, gender, gender identity or expression, sexual orientation, age, religión, disability, medical condition, pregnancy, marital status, family status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

  12. #27
    Fecha de ingreso
    Dec 2004
    Mensajes
    5,606

    Electronic arts busca internationalization software engineer

    Texto de la oferta:
    A successful candidate for the Internationalization Software Enginer I position will help develooping pipeline tools and creating or modifying contents or assets to ensure the seamless delivery of all localized versións of EAs games. They will also help develooping game runtime code or Core gaming technology (Frostbite or Unity among others). This person should be able to research and provide solutions in projects on their early stages of development, and be able to dig in code, tools and assets for the actual causes of problems. The candidate should also have god communication skills, and should be able to communicate with multidisciplinary teams worldwide.

    Requisitos mínimos:
    University Degre in Computer Science or equivalent experience
    Fluency in written and spoken English.

    God software enginering skills (Knowledge of OP, Design Patterns, SCM Practices, Programming Algorithms, Debugging Techniques, Performance Optimization, Memory Management)
    God knowledge of development environments and build systems (Visual Studio, MSBuild, Nant)
    Knowledge of video games development and engines (God knowledge of at least one of the following: Unreal Engine, Marmalade, Cocos2D, Unity)
    Knowledge of video game platforms (Ideally PC and mobile)
    Understanding of Game Engine architectures, game patterns and content pipelines.

    Knowledge of Agile development practices and methodologies (SCRUM, Kanban)
    Knowledge of scripting languages (Python, JavaScript, etc.)
    4+ year of proven profesional experience in a Software Enginer position using OP (e. C++ or C#) or equivalent experience.
    1+ year of proven profesional experience in a Software Enginer position in the video game industry or equivalent experience.

    Requisitos deseados:
    Knowledge of software localization and internationalization technologies and practices (Unicode, encodings, text rendering, fonts, writing systems LTR/RTL) is a big plus
    Knowledge of Frostbite Engine is a big plus
    Knowledge of console platforms and SDKs is a plus (Xbox, PlayStation)
    Dep knowledge of computer graphics programming and rendering is a plus (DirectX, OpenGL, Graphic Cards Pipeline)
    God knowledge of mathematics and 3D programming is a plus
    Knowledge of artists tools and workflows is a plus (Blender, Autodesk Maya, Adobe Photoshop,)
    Experience in UI programming and development.

    Responsabilidades:
    This position requires being able to adapt quickly across diferent languages, gaming technologies, platforms and frameworks. An ideal candidate would also be proactive, self-driven, passionate about gaming and problem-solving issues, and have experience on gaming technologies and engines.

    Beneficios:
    Since we realice it takes world-class people to make world-class games, we ofer competitive compensation packages and a culture that thrives of of creativity and passion. You will also get a benefit package that includes medical and life insurance, pensión plan, meal vouchers, stocks programs, fitness reimbursement, flex benefit program.and of course, free video games.

    At EA, we live the work hard/play hard credo every day.
    EA is an equal opportunity employer. All employment decisions are made without regard to race, sex, gender, gender identity or expression, sexual orientation, age, religión, disability, medical condition, pregnancy, marital status, family status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

  13. #28
    Fecha de ingreso
    Dec 2004
    Mensajes
    5,606

    Electronic arts busca software engineer

    Texto de la oferta:
    The Challenge Ahead:
    The Support SW Enginer is accountable for addressing the issues found in the tolset that supports the localization process to deliver videogames in up to 20 languages. She/he will be a strong and knowledgeable. NET developer (C#) with strong orientation to the user experience.

    Requisitos mínimos:
    The next great. Net Sw Enginer also neds:
    University Degre (BSc) in Software Enginering or equivalent academic background.

    From 5 years profesional experience in software development and support, preferably in production teams close to the customer.

    Experience managing user expectations.

    Development experience using. NET framework (C#) and ASP. NET.

    Knowledge of software enginering best practices and tools, such as Continuous Integration (ideally TeamCity), Versión Control (Git).

    Experience working with Agile methologies, (Scrum).

    Strong debugging skills and fluent in reading code.

    Experience with WebAPI, REST.

    Relational DB design and optimization. Strong with SQL.

    Previous experience in working within multicultural and distributed/ remote teams will be a great plus.

    Fluent in English (written and spoken).

    Analytical Skills, attention to Detail, ability to work on a team.

    Requisitos deseados:
    In general, the potential to swep us of our fet.

    Responsabilidades:
    What a Support SW Enginer does at EA:
    As Support SW Enginer, your primary focus will be to work within an agile development team, closely with the Product Owner and the Software Enginers to deliver and maintain the EA Localization applications portfolio. You will address the issues identified by users to avoid any impact on their daily use of the Loc tolset.

    You will also spend time understanding the organizations technology, not only from a localization point of view but also from game studios or other EA business áreas and make the best use of it to deliver the tolset and infrastructure used to localize the game. To deliver software and present its functionality to users and partners and to create user and technical documentation and train the users will be also among the responsibilities.

    On top of the above responsibilities, the Support SE Enginer will also provide support to the dev ops and QA team with developments for software and infrastructure automation.

    Beneficios:
    Since we realice it takes world-class people to make world-class games, we ofer competitive compensation packages and a culture that thrives of of creativity and passion. You will also get a benefit package that includes medical and life insurance, pensión plan, meal vouchers, stocks programs, fitness reimbursement, flex benefit program.and of course, free video games.

    At EA, we live the work hard/play hard credo every day.
    EA is an equal opportunity employer. All employment decisions are made without regard to race, sex, gender, gender identity or expression, sexual orientation, age, religión, disability, medical condition, pregnancy, marital status, family status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

  14. #29
    Fecha de ingreso
    Dec 2004
    Mensajes
    5,606

    Electronic arts busca c++ software Enginer ea sports is expanding in Madrid

    Texto de la oferta:
    EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning innovation, fan programs and cross-platform digital experiences dedicated to growing the love of sports. EA SPORTS creates authentic, immersive, and fun experiences that invite a diverse audience of players to create, connect, compete, and self-express th rouge industry-leading sports videogames and live services, including FIFA, Madden NFL, NHL, NBA LIVE, and EA SPORTS UFC. For more información about EA SPORTS, including news, video, blogs, forums and game apps, por favor visit www.easports.com.

    EAs NBA LIVE 18 had an impressive launch, thanks to many awesome features like The One, an all-new dynamic game experience centered around the player, the choices they make, and how they will define their legacy on the court.

    Basketball in Spain produces some of the best international players to ever step foot on an NBA court. In addition, both of Spains women and mens national teams dominate the European leagues, and are always in medal contention when the Olympics come around. Thats why EA SPORTS is excited to announce that we are expanding our NBA LIVE console team into Madrid - where the passion for the sport is only matched by the talent on the ground.

    Interested in joining our team? EA Madrid is looking for passionate Software Engineers of all levels to develop genre-bending features like The One for our NBA LIVE franchise.

    Requisitos mínimos:
    The next great EA C++ Software Engineer also needs:
    Bachelors degree or higher in Computer Science or Computer Engineering or equivalent training and profesional experience
    Proficiency with C++
    Experience in a Client/Server environment
    Basic SQL or MySQL knowledge is preferred
    Experience in object-oriented design and implementation
    Demonstrated knowledge of good software engineering practices
    Understanding of memory management, múltiple processor use, and runtime optimization
    Strong math skills including trigonometry, calculus and linear algebra.

    Ability to test, debug, and extend other Software Engineers code competently.

    Good verbal and written communication skills.

    Ability to work in a dynamic and collaborative team environment.

    Constantly innovate how to improve product quality as well as group productivity.

    Excellent decisión making capabilities.

    Ability to quickly learn and Apply new concepts, principales and solutions.

    Demonstrates dependability and commitment to projects/tasks.

    Experience with scripting languages (Perl, Python, Lua) and C#, is an asset
    Knowledge and experience using Flash and specifically in tandem with Actionscript is an asset.

    Responsabilidades:
    What a C++ Software Engineer does at EA:
    Writes technical design specifications.

    Creates and maintains Game Engine components.

    Develoops common code to extend existing EA proprietary shared libraries
    Profiling and optimizing software components.

    Uses existing code bases libraries, including contributing to and/or auThoring Best Practices and SE Guidelines.

    Beneficios:
    Whats in it for you? Glad you asked.

    Since we realice it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives off of creativity and passion. You will also get a benefit package that includes medical and life insurance, pension plan, meal vouchers, stocks programs, fitness reimbursement, flex benefit program.and of course, free video games.

    At EA, we live the work hard/play hard credo every day.

    EA is an equal opportunity employer. All employment decisions are made without regard to race, sex, gender, gender identity or expression, sexual orientation, age, religión, disability, medical condition, pregnancy, marital status, family status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

  15. #30
    Fecha de ingreso
    Dec 2004
    Mensajes
    5,606

    Electronic arts busca c++ software Enginer ea sports is expanding his studio in ma

    Texto de la oferta:
    EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning innovation, fan programs and cross-platform digital experiences dedicated to growing the love of sports. EA SPORTS creates authentic, immersive, and fun experiences that invite a diverse audience of players to create, connect, compete, and self-express th rouge industry-leading sports videogames and live services, including FIFA, Madden NFL, NHL, NBA LIVE, and EA SPORTS UFC. For more información about EA SPORTS, including news, video, blogs, forums and game apps, please visit www.easports.com.

    Requisitos mínimos:
    Bachelors degree or higher in Computer Science or Computer Engineering or equivalent training and professional experience
    Proficiency with C++
    Experience in a Client/Server environment
    Basic SQL or MySQL knowledge is preferred
    Experience in object-oriented design and implementation
    Demonstrated knowledge of good software engineering practices
    Understanding of memory management, multiple processor use, and runtime optimization
    Strong math skills including trigonometry, calculus and linear algebra.

    Ability to test, debug, and extend other Software Engineers code competently.

    Good verbal and written communication skills.

    Ability to work in a dynamic and collaborative team environment.

    Constantly innovate how to improve product quality as well as group productivity.

    Excellent decisión making capabilities.

    Ability to quickly learn and Apply new concepts, principales and solutions.

    Demonstrates dependability and commitment to projects/tasks.

    Experience with scripting languages (Perl, Python, Lua) and C#, is an asset
    Knowledge and experience using Flash and specifically in tandem with Actionscript is an asset
    Responsabilidades:
    Writes technical design specifications.

    Creates and maintains Game Engine components.

    Develoops common code to extend existing EA proprietary shared libraries
    Profiling and optimizing software components.

    Uses existing code bases libraries, including contributing to and/or auThoring Best Practices and SE Guidelines
    Beneficios:
    Since we realice it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives off of creativity and passion. You will also get a benefit package that includes medical and life insurance, pension plan, meal vouchers, stocks programs, fitness reimbursement, flex benefit program.and of course, free video games nForo3d.com está hermanada con www.stratos-ad.com de ahí nace esta oferta de empleo.

Página 2 de 3 PrimerPrimer 123 ÚltimoÚltimo

Temas similares

  1. Ofertas de Trabajo Electronic Arts busca NBA Studio UI Scripter
    Por Stratos en el foro Oferta y demanda profesional
    Respuestas: 0
    : 14-02-2019, 08:37
  2. Ofertas de Trabajo Electronic Arts busca Front End Developer
    Por Stratos en el foro Oferta y demanda profesional
    Respuestas: 0
    : 14-02-2019, 08:37
  3. Ofertas de Trabajo Electronic Arts busca Software Enginer
    Por Stratos en el foro Oferta y demanda profesional
    Respuestas: 0
    : 14-02-2019, 08:37
  4. Ofertas de Trabajo Electronic Arts busca UI Software Enginer
    Por Stratos en el foro Oferta y demanda profesional
    Respuestas: 0
    : 20-06-2018, 09:37
  5. Ofertas de Trabajo Electronic Arts busca UI Scripter
    Por Stratos en el foro Oferta y demanda profesional
    Respuestas: 0
    : 20-06-2018, 09:37