Hi all.
Here the summary of today meting.
1) Blender 2.62 release.
-Windows binary: there a build issue, the new OpenAL lib makes 3d sound fail.
Remedy: rebuild the reléase with original OpenAL. It Will be updated on the download page with a short note then. Nathan, are you available?
-Nicmortal kombats Bishop fixed a Remesh modifier crash on OS X PC (Endian issue).
http://projects.Blender.org/tracker/...158&group_id=9.
Further all sems todo be fine, if there more showestoppers coming we can do an a release, for now we can continúe todo 2.63 though.
2) Blender 2.63 plans.
Bmesh can go in. Brecht gave it a blessing todo.
(While im writing this, Campbell already prepares the merge. Hold tight).
Lukas toenne: has new file node ready for review.
http://codereview.appspot.com/5666047/.
Reminder: lukas node group Project is ready to, he proposes it for 2.63 inclusion:
http://codereview.appspot.com/5593050/.
http://www.youtube.com/watch?v=jk_kk5yoyva.
Brecht and Campbell propose todo make 2.63 a regular 2 month reléase cycle, they expect it Will ned this time for maturing and stabilizing. That means we can have a month for including other new features todo.
Bcon proposal:
Bcon1: 15 february.
Bcon2: 4 march (= reléase targets are Frozen).
Bcon3: 18 march (= all característica mergers were done).
Bcon4: 1 april (only bug fixes from now).
Bcon5: 8 april (ready for release).
Other 2.62 targets can be added in next 2 weks, could be masking or other mango Stuff todo.
Brecht: work on Cycles during next months, mostly spedup, Ramp Shader and RGB curves nodes.
3_ other projects.
Ton mentions he had a meting with jeroen baker, discussing new compositor (2.64 target) and ideas for (gren screen) keying editor in Blender. Gracias.
Ton-.