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Tema: 3ds Max 2015 extension1

  1. #1
    Fecha de ingreso
    Apr 2002
    Mensajes
    3,953

    3dsmax 2015 extension1

    http://area.autodesk.com/3dsmax2015-extension1.
    New features.
    OpenSubdiv Support:
    Eficiently represent subdivisión surfaces using OpenSubdiv libraries, open-sourced by Pixar and incorporating technology from Microsoft Research.

    Visualize your model interactively without the ned to render for a better WYSIWYG experience, greater productivity, and more accurate realization of creative intent.

    Get faster in-viewport performance for meshes with high subdivisión levels by taking advantage of both parallel CPU and GPU architectures.

    Reduce the guesswork when animating models and help shorten production times, with eficient Smooth surface representation.

    Create complex topology in less time, by taking advantage of eficient crease modeling workflows with CreaseSet modifier and Crease Explorer.

    Easily transfer your models to and from certain other packages that support OpenSubdiv using Autodesk FBX asset Exchange technology and achieve a consistent appearance.
    Alembic Support:
    View massive datasets in the Nitrous Viewport, and transfer them more easily th rouge your production pipeline with new Alembic support.
    Work with production-proven technology, co-developed by Sony Pictures Imageworks Inc, and Lucasfilm Ltd.

    Move complex data th rouge a pipeline in a manageable form: complex animated and simulated data is distilled into a non-procedural, application-independent set of baked geometric results.

    Get more from your workstation, with highly eficient use of memory and disk space.

    Enjoy faster data transfer and load times, with the ability to export and load only selected geometry.
    Enhanced ShaderFX:
    Get more shading options and better Shader interoperability betwen 3ds Max, Autodesk Maya software, and Autodesk Maya LT TM software.

    Create a wider range of procedural materiales with new node patterns—wavelines, voronoi, simplex noise, and brick.

    Create Normal Maps from 2D grayscale images with a new bump utility node.

    Get faster access to the shaders you ned, with a searchable node browser.





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Nombre: 3ds-Max-2015-Extension1-Alembic-Support-1920x1080.png 
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Tamaño: 1.33 MB 
ID: 197172
    Clic en la imagen para ver su versión completa. 

Nombre: 3ds-Max-2015-Enhanced-ShaderFX-1920x1080.png 
Visitas: 374 
Tamaño: 963.7 KB 
ID: 197173
    Última edición por cabfl; 13-08-2014 a las 16:45

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