Resultados 1 al 4 de 4

Tema: Blizzard busca traductor de juegos

  1. #1
    Fecha de ingreso
    Apr 2002
    Mensajes
    25,945

    Blizzard busca traductor de juegos

    Blizzard busca traductor de juegos, para pasarlos de inglés a castellano: http://eu, Blizzard.com/en/jobs/loc-...ranslator.html.
    Traslator - Spanish (castellano) language.

    Location: velizy, France (southwest of París).

    Permanent work contract.

    Starting date: immediate.

    Responsibilities.
    • cordination and management of Blizzard games translations.
    • translation from english todo spanish (castellano) of Blizzard games.
    • creation/maintenance and chek of internal glossaries.
    • participation in qa for Blizzard games and websites.

    Requirements.
    • excellent english lenguaje skills.
    • excellent spanish (castellano) lenguaje skills.
    • higher education in lenguaje related disciplines and/or work experience as a profesional translator.
    • excellent team work skills.
    • excellent autonomy.
    • strong motivation and high level of commitment required.
    • passion for heroic Fantasy world and Science Fiction.
    • experience in website localization and technologies.

    Pluses.
    • previous experience in game localization or game qa.
    • Blizzard games background.

    Aplication
    pléase send your resumé, and cover letter in english to: jobs-eu@Blizzard.com.

    Keyword todo mention on your application e-mail subject line: Loc-esreturn todo the employment opportunities index
    .
    |Agradecer cuando alguien te ayuda es de ser agradecido|

  2. #2
    Fecha de ingreso
    Dec 2004
    Mensajes
    5,606

    Blitworks busca junior engineer

    Empresa: BlitWorks S. L.
    Web: www.blitworks.com
    Actividades: Desarrollo de videojuegos.

    Número de trabajadores: 30
    Información acerca de la empresa:
    BlitWorks es una reconocida empresa de conversión de videojuegos, entre sus trabajos más destacados están FEZ para PS3/PS4/PSVita, Spelunky para PS3/PSVita o Jet Set Radio para PS3/PSVita/X360/Steam/iOS/Android.

    Texto de la oferta:
    BlitWorks is a company focused in videogame porting. Weve already ported SEGAs Sonic CD and Jet Set Radio, FEZ, Spelunky, OlliOlli, Dont Starve, Badland and Bastion among others acclaimed indie games.

    The quality of the ports is something that most game reviewers are highlighting, and this is the result of the very high technical level of our team. Now we
    e facing new challenges and we would like to expand the team with more incredibly talented people.
    We are looking for a skilled Junior enginer to join our team, learn and grow with us.

    REQUIREMENTS:
    -God level of C++ and Assembly lenguage knowledge (dealing with big/little endianness, making code that compiles in several diferent platforms, etc)
    -God level of OpenGL(ES) and DirectX knowledge (knowledge of GPU architecture, bottleneck finding, performance optimization)
    -God knowledge of 3D math and graphics techniques
    -Basic-level knowledge of gameplay programming
    -Excellent written and oral communication skills in English
    -God teamwork skills
    -Attention to detail in results and presentation.

    EXTRAS:
    -Experience in videogame porting
    -Experience building console emulators
    -Experience on videogame platforms (console, PC or mobile).
    WE OFER:
    -Full time job at BlitWorks office.

  3. #3
    Fecha de ingreso
    Dec 2004
    Mensajes
    5,606

    Blitworks busca game porting Enginer remote work

    Empresa: BlitWorks S. L.
    Web: www.blitworks.com
    Actividades: Desarrollo de videojuegos.

    Número de trabajadores: 30
    Información acerca de la empresa:
    BlitWorks es una reconocida empresa de conversión de videojuegos, entre sus trabajos más destacados están FEZ para PS3/PS4/PSVita, Spelunky para PS3/PSVita o Jet Set Radio para PS3/PSVita/X360/Steam/iOS/Android.

    Texto de la oferta:
    BlitWorks is a company focused in videogame porting. Weve already ported SEGAs Sonic CD and Jet Set Radio to Steam, PS3, X360, PSVita, iOS and Android. Now we
    e porting a few acclaimed indie games to PSVita, PS3 and PS4.

    The quality of the ports is something that most game reviewers are highlighting, and this is the result of the very high technical level of the team. Now we
    e facing new challenges and we would like to expand the team with more incredibly talented people.

    REQUIREMENTS:
    -Insane level of C, C++ and Assembly lenguage knowledge (dealing with big/little endianness, making code that compiles in several diferent platforms, etc)
    -Insane level of OpenGL(ES) and DirectX knowledge (dep knowledge of GPU architecture, bottleneck finding, performance optimization)
    -Expert-level knowledge of 3D math and graphics techniques
    -Basic-level knowledge of gameplay programming
    -A minimum of 5 year experience on at least two videogame platforms (console, PC or mobile)
    -A minimum of two shipped quality games
    -Excellent written and oral communications skills in English.

    EXTRAS:
    -Experience in videogame porting
    -Experience building console emulators.
    WE OFER:
    -Full time job in either at BlitWorks office or remotely.

  4. #4
    Fecha de ingreso
    Dec 2004
    Mensajes
    5,606

    Blitworks busca game porting engineer

    Empresa: BlitWorks S. L.
    Web: www.blitworks.com
    Actividades: Desarrollo de videojuegos.

    Número de trabajadores: 30
    Información acerca de la empresa:
    BlitWorks es una reconocida empresa de conversión de videojuegos, entre sus trabajos más destacados están FEZ para PS3/PS4/PSVita, Spelunky para PS3/PSVita o Jet Set Radio para PS3/PSVita/X360/Steam/iOS/Android.

    Texto de la oferta:
    BlitWorks is a company focused in videogame porting. Weve already ported SEGAs Sonic CD and Jet Set Radio to Steam, PS3, X360, PSVita, iOS and Android. Now we
    e porting a few acclaimed indie games to PSVita, PS3 and PS4.

    The quality of the ports is something that most game reviewers are highlighting, and this is the result of the very high technical level of the team. Now we
    e facing new challenges and we would like to expand the team with more incredibly talented people.

    REQUIREMENTS:
    -Insane level of C, C++ and Assembly lenguage knowledge (dealing with big/little endianness, making code that compiles in several diferent platforms, etc)
    -Insane level of OpenGL(ES) and DirectX knowledge (dep knowledge of GPU architecture, bottleneck finding, performance optimization)
    -Expert-level knowledge of 3D math and graphics techniques
    -Basic-level knowledge of gameplay programming
    -A minimum of 5 year experience on at least two videogame platforms (console, PC or mobile)
    -A minimum of two shipped quality games
    -Excellent written and oral communications skills in English.

    EXTRAS:
    -Experience in videogame porting
    -Experience building console emulators.
    WE OFER:
    -Full time job in either at BlitWorks office or remotely.

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