maxwell render 1.0 features
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components.
Mxst: Maxwell Studio. Sophisticated Maxwell scene editor.
Mxed: material editor. Standalone material editor with material browser for plugins.
Mxcl: Maxwell rendercore. Photo Camera.
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shader features.
Single-shader material system.
Layer blending. Basic layer blending (normal, additive)
.weightmapping.
Fresnel reflections.
Advanced absorption.w/ attenuation.
Spectral dispersion.
Advanced transmitance. Mapped (smooth-color)
. Clipped (explicit-b/w).
Advanced Anisotropy.
Bump Maping.
Normal Maping.
Sub-surface scatering.
Coating layers. Thin film interference. Thicknessmapping.
Ior/complex IOR suport.
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illumination features.
Advanced illumination system. Color+luminance emitters. Temperature emitters (kelvin)
. Mxi/HDR emitters. Luminaries presets.watts/eficacy control. Lumens/candela control.
Composite emiters. Emitter over materiales (emitters + basic layers).
Emixer: Emiter mixer panel (multilights)
. Realtime interactive emitters with keyframe animated intensities.
Physical Sky+Sunlight.
Skydome.
Mxi/HDR environment system. Multi-channel control (background, reflection, refraction, illumination)
. Screen-mapping for background. Activating channels for skydome/Physical Sky.
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Camera optics features.
Polygonal/circular diaphragm.
Shuter speed.
Focal length.
Fstop.
Dof: Depth of Field.
3d Motion Blur.
[surprise].
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rendering features.
Hiden objects. Objects hidden todo Camera (incl, hidden emitters).
Merge múltiple mxi.
Resume mxi*.
Hardisk rendering*.
Selective engines.rs0 (preview)
.rs1 (production).
Simple/advanced tonemaping. Iso, Burn, gamma.
Render chanels. Alpha, object id, material id, Zbuffer.
Render layers. Direct, indirect, reflective/refractive Caustics.
Hdr32 render output (HDR, tif).
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studio features.
Flexible dragnshape GUI.
Customize and save layouts.
Realtime OpenGL Sky/skydome preview.
Realtime OpenGL environment preview.
Realtime OpenGL Dof indicator.
Realtime compás/sun position.
Material browser.
Material editor. Shader tools. Texture selector. Invert textures.
Camera autofocus.
Orthographic rendering.
Filmback for Camera.
Uv projectors.
Multilevel editing. Group, object. Polygon selection. Select objects by name. Select objects by material. Remove unused materiales.
Undo.
Selective render engines (rs0,rs1).
Bounce control for preview engine.
Gogle(TM)Earth kml markup suport.
Comand-line parameters suport.
Suported 3d file formats.
Mxs, (*.obj), stl, lwo, nf, xc2, dxf, 3ds, xml, fbx.
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networking features.
Autodetect render-nodes.
Normal / coperative modes.
Batch rendering / render queue.
Priority control.
Full monitoring. State, frames, SL, target SL, time, resolution.
Hybrid network suport.win, OSX, Linux.
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available platforms
.win, OSX, Linux*.
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plugins
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3dsmax. Maya. Cinema4d.
LightWave. Solidworks.
Rhino. Formz.
SketchUp. Archicad*
note: for all other applications (AutoCAD, Microstation, Blender, Carrara etc.)
It posible todo bring geometry into Studio with the supported file formats.
(obj, stl, lwo, nf, xc2, dxf, 3ds, xml, fbx).
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fixed deadlocks
. No more blur behind Glass. Clipmaps are now working. Objects inside transmissives are now posible. Hidden emitters are now posible.[surprise].
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(*) comes with 1.x add-ons for free
items marked as [surprise] Will be unveiled on thursday and friday.