Links de cursos de CAD y max muy buenos, en inglés, pero se entienden superbien, algunos capítulos vienen con su pdf saludos. AutoCAD 2d tutoriales. AutoCAD 3d tutoriales. 3d Studio Max videos.

He aquí con todo y el temario completo:
AutoCAD 2d.
· chapter 1.
· introduction todo AutoCAD.
1.1 launching AutoCAD.
1.2 text and graphics screens.
1.3 cursor.
1.4 cancel.
1.5 menús and colors.
1.6 toolbars.
1.7 status bar and command Prompt.
1.8 typing commands/aliases.
1.9 AutoCAD pointing device.
1.10 undo.
1.11 function and accelerator keys.
1.12 online help.
· chapter 2.
· introduction todo commands.
2.1 opening a drawing.
2.2 new drawings.
2.3 saving drawings.
2.4 file safety precautions.
2.5 exiting AutoCAD.
· chapter 3.
· draw commands.
3.1 line command.
3.2 cartesian cordinate system.
3.3 dynamic input.
3.4 orthogonal lines.
3.5 Polar tracking.
3.6 circles.
3.7 arcs.
· chapter 4.
· erase and selection sets.
4.1 erase and selection sets.
4.2 selection set options.
4.3 vaya command.
4.4 selection preview.
· chapter 5.
· basic display commands.
5.1 zoom.
5.2 pan.
5.3 redraw and regen.
5.4 blipmode.
5.5 aerial view.
· chapter 6.
· drawing aids.
6.1 Snap.
6.2 grid.
· chapter 7.
· object snapping.
7.1 object Snaps.
7.2 case by case object Snaps.
7.3 object Snap settings.
7.4 Aperture.
· chapter 8.
· setting up a drawing.
8.1 list.
8.2 measuring distances.
8.3 calculating areas.
8.4 quick calc command.
8.5 id command.
8.6 units.
8.7 drawing límites.
8.8 drawing scales and paper sizes.
8.9 scalelist command.
· chapter 9.
· plotting.
9.1 plot command.
9.2 adding a plotter.
9.3 plot settings.
9.4 plot styles.
95. Add a plot style.
9.4 named plot styles.
· chapter 10.
· edit commands.
10.1 move.
10.2 copy.
10.3 previous selection.
10.4 offset.
10.5 extend.
10.6 trim.
10.7 mirror.
10.8 rotate.
10.9 scale.
· chapter 11.
· text.
11.1 text.
11.2 text justification.
11.3 text styles.
11.4 font files.
11.5 multiline text.
11.6 editing text.
11.7 special control codes.
11.8 spell chek.
11.9 scale text.
· chapter 12.
· layers, linetypes, and colors.
12.1 intro todo layers and layer dialog.
12.2 layer shortcuts.
12.3 layer previous.
12.4 layer states.
12.5 color command.
12.6 linetypes.
12.7 lineweights.
12.8 object properties.
· chapter 13.
· more edit commands.
13.1 break.
13.2 stretch.
13.3 fillet.
13.4 chamfer.
13.5 rectangular array.
13.6 Polar array.
13.7 lengthen.
13.8 join.
· chapter 14.
· advanced display commands.
14.1 transparent commands.
14.2 múltiple command.
14.3 advanced calculator functions.
· chapter 15.
· polylines.
15.1 pline options.
15.2 editing polylines.
15.3 editing vertex options.
15.4 explode command.
15.5 turning lines into polylines.
· chapter 16.
· more draw commands.
16.1 polygon.
16.2 rectangle.
16.3 Spline.
16.4 converting plines todo Splines.
16.5 donut.
16.6 elipse.
16.7 multilines and editing multilines.
16.8 construction lines and rays.
· chapter 17.
· crosshatching.
17.1 hatch command.
17.2 hatch boundaries.
17.3 hatch origin.
17.4 gradient hatch.
17.5 hatch options.
17.6 editing crosshatch patterns.
17.7 Inherit hatch.
· chapter 18.
· boundaries and Regions.
18.1 Boundary command.
18.2 region command.
· chapter 19.
· blocks and attributes.
19.1 creating local blocks.
19.2 inserting blocks.
19.3 control color and linetypes of blocks.
19.4 wblock command.
19.5 Purge.
19.6 creating dynamic blocks.
19.7 manipulating dynamic blocks.
19.8 dynamic blocks visibility state.
19.9 defining attributes.
19.10 editing attributes.
19.11 block attribute manager.
19.12 attribute extraction wizard.
19.13 AutoCAD tables and spreadshets.
· chapter 20.
· design center and tool palettes.
20.1 design center overview.
20.2 design center blocks.
20.3 hatching from the design center.
20.4 tool palettes.
· chapter 21.
· point, divide, and Measure.
21.1 point styles.
21.2 point command.
21.3 divide.
21.4 Measure.
· chapter 22.
· grips.
22.1 grips overview.
22.2 how todo use grips.
22.3 copy múltiple with grips.
22.4 Grip settings (dgrips) command.
· chapter 23.
· external references.
23.1 external reference file overview.
23.2 attaching Xref.
23.3 clipping Xref.
23.4 Xref layers.
23.5 Binding Xref.
23.6 editing Xref.
23.7 overlay and Xref.
· chapter 24.
· raster images.
24.1 inserting images.
24.2 adjusting image appearance.
24.3 clipping images.
· chapter 25.
· advanced selection commands.
25.1 selection modes.
25.2 groups.
25.3 object selection cycling.
25.4 draw order.
25.5 object filters.
25.6 quick select.
25.7 layer filters.
25.8 point filters.
· chapter 26.
· dimensioning.
26.1 linear dimensions.
26.2 aligned dimensions.
26.3 arclength dimensions.
26.4 radial dimensions.
26.5 angular dimensions.
26.6 baseline dimensions.
26.7 continued dimensions.
26.8 leaders.
26.9 quick dimensions.
26.10 ordinate dimensions.
· chapter 27.
· dimension styles.
27.1 creating new dimension styles.
27.2 lines.
27.3 symbols and arrows.
27.4 text.
27.5 primary units.
27.6 alternate units.
27.7 tolerances.
27.8 fit and Dim scales.
27.9 modifying dimensions.
27.10 typing dimension variables.
27.11 dimension overrides.
· chapter 28.
· views and viewports.
28.1 named views.
28.2 viewports.
· chapter 29.
· model space and paper space.
29.1 creating a Layout.
29.2 mview command.
29.3 irregular shaped viewports.
29.4 modelspace and paperspace.
29.5 maximizing viewports.
29.6 adding text in pspace.
29.7 plotting in paper space.
29.8 Layout wizard.
29.9 viewport layers.
· chapter 30.
· options menú.
30.1 files.
30.2 miscellaneous display.
30.3 open and save options.
30.4 Plot and Publish options.
30.5 system settings.
30.6 user preferencias.
30.7 drafting options.
39.8 selection and profile options.
· chapter 31.
· drawing utilities.
31.1 Audit.
31.2 drawing recovery manager.
31.3 rename.
· chapter 32.
· data management.
32.1 importing files.
32.2 exporting files.
32.3 copying from AutoCAD.
32.4 print screen.
32.5 sheet sets.
32.6 new sheet sets.
32.7 sheet set manager.
32.7 opening sheet sets.
· chapter 33.
· ole and external applications.
33.1 ole linking todo AutoCAD.
33.4 hyperlinks.
33.5 opening a hyperlink.
· chapter 34.
· commúnication and collaboration tools.
34.1 plotting todo web.
34.2 configuring dwf files.
34.3 publish command.
34.4 publish to web.
34.5 E-transmit.
34.6 i-drop.
· chapter 35.
· AutoCAD web.
35.1 Autodesk dwf viewer.
35.2 Autodesk Composer.
· chapter 36.
· customization.
36.1 creating personalized workspace.
36.2 customize user interface.
36.3 exporting/saving cui.
36.4 importing/loading cui.
36.5 customizing toolbars.
36.6 customizing menús.
36.7 keyboard shortcuts.
36.8 mouse buttons.
· chapter 37.
· external applications and Lisp routines.
37.1 loading Lisp routines and external applications.
37.2 menús with Lisp routines.
· chapter 38.
· CAD Standards.
38.1 configuring CAD Standards.
38.2 chek drawing Standards.
38.3 layer translator.
38.4 redline markup language.
38.5 revisión cloud.
38.6 wipeout.
· chapter 39.
· slide shows.
39.1 mslide command.
39.2 scripts.
39.3 pausing a slide.
39.4 running a script.
39.5 repeating a script/slide show.
· chapter 40.
· isometrics.

AutoCAD 3d.
· chapter 1.
· controlling views.
1.1 viewports.
1.2 3d viewports.
1.3 preset views.
1.4 Vpoint tripod.
1.5 Vpoint rotate.
1.6 3d Vpoint.
1.7 Vpoint vectors.
1.8 preset viewpoints.
1.9 plan view.
· chapter 2.
· thickness and elevation.
2.1 thickness.
2.2 changing thicknesses.
2.3 elevation.
2.4 elevation shortcut.
· chapter 3.
· visualizing the model.
3.1 hide.
3.2 shade.
3.3 shadedge.
3.4 shadedif.
3.5 hidden line removal for plots.
3.6 hidden line removal for mviews.
· 4.
· chapter 4.
· z coordinates.
4.1 3d coordinates - 3d polylines.
4.2 move in z direction.
4.3 3d point filters.
· chapter 5.
· user cordinate system.
5.1 UCS icon.
5.2 UCS overview.
5.3 world cordinate system.
5.4 3 point UCS.
5.5 plan UCS.
5.6 UCS view.
5.7 UCS object.
5.8 other new UCS options.
5.9 saving UCS.
5.10 restoring UCS.
5.11 UCS dialog box.
· chapter 6.
· 3d orbit.
6.1 introduction todo 3d orbit.
6.2 zoom and pan in 3d orbit.
6.3 projection mode.
6.4 Shading in 3d orbit.
6.5 Camera, swivel, and distance.
6.6 visual aids.
6.7 clipping planes.
6.7 continuous orbit.
· chapter 7.
· dynamic view and perspective.
7.1 dview Camera.
7.2 dview target.
7.3 setting Camera and target with point option.
7.4 setting perspective distance.
7.5 turning perspective of.
7.6 zoming in dview.
7.7 panning in dview.
7.8 clipping plane.
7.9 twisting objects.
7.10 hiding objects in dview.
· chapter 8.
· 3d model objects.
8.1 wireframes.
8.2 surfaces.
8.3 solids.
· chapter 9.
· 2d solids and 3d Faces.
9.1 2d solids.
9.2 hatch solids.
9.3 3d face.
9.4 edge.
9.5 3d invisible face.
9.6 pface.
· chapter 10.
· 3d surfaces.
10.1 box.
10.2 pyramid.
10.3 Wedge.
10.4 dome.
10.5 sphere.
10.6 cone.
10.7 torus.
10.8 Dish.
10.9 Mesh.
· chapter 11.
· complex surfaces.
11.1 revolved surfaces (revsurf).
11.2 surftab variables.
11.3 tabulated surfaces (tabsurf).
11.4 ruled surfaces (rulesurf).
11.5 Edge surfaces (edgesurf).
· chapter 12.
· solids.
12.1 extrude.
12.2 extrude with taper.
12.3 extrude curves.
12.4 extrude with Path.
12.5 Revolve.
12.6 box.
12.7 sphere.
12.8 isolines.
12.9 facetres.
12.10 cone.
12.11 Wedge.
12.12 torus.
· chapter 13.
· 3d edits.
13.1 rotate 3d.
13.2 align.
13.3 mirror 3d.
13.4 rectangular array 3d.
13.5 Polar array 3d.
· chapter 14.
· solid composites.
14.1 subtract.
14.2 unión.
14.3 intersect.
· chapter 15.
· modifying solids.
15.1 extrude face.
15.2 taper face.
15.3 delete face.
15.4 copy face.
15.5 color face.
15.6 imprint.
15.7 extrude imprint.
15.8 clean.
15.9 Shell.
· chapter 16.
· enhancing the drawing process.
16.1 section command.
16.2 slice command.
16.3 Solview.
16.4 soldraw.
16.5 create 3d view UCS.
16.6 solprof.
· chapter 17.
· rendering.
17.1 render.
17.2 render selection.
17.3 render cropped window.
17.4 render without a dialog box.
17.5 turning render dialog box on.
17.6 render todo file.
17.7 print screen.
17.8 render window.
17.9 light scale icon smoothing.
· chapter 18.
· materiales.
18.1 render materiales.
18.2 materiales library.
18.3 applying materiales by attach.
18.4 applying materiales by layer.
18.5 applying materiales by color.
18.6 complex materiales.
18.7 material mapping.
18.8 new materiales.
18.9 adjusting material appearance.
18.10 advanced settings.
· chapter 19.
· lights.
19.1 point light.
19.2 spotlight.
19.3 shadow options - light command.
19.4 shadow options - render command.
19.5 preferencias.
19.6 Distant light.
· chapter 20.
· scenes.
20.1 scene command.
20.2 adding views todo scenes.
· chapter 21.
· backgrounds.
21.1 solid background.
21.2 gradient background.
21.3 image background.
21.4 merge background.
· chapter 22.
· landscaping.
22.1 landscape new.
22.2 landscape edit.
22.3 custom landscapes.
· chapter 23.
· miscellaneous render commands.
3d Studio Max.
· visual quickstart guide chapter 1.
· 3d Studio Max - getting started.
1.1 touring the interface (page7).
1.2 special controls (page.
1.3 managing files (page 17).
1.4 backing up files (page 2.
· visual quickstart guide chapter 2.
· 3d Studio Max - creating objects.
2.1 about creating objects (page 32).
2.2 creating Mesh objects.

Standard primitives (page 37).
2.3 Mesh objects.

Extended primitives (page 47).
2.4 creating shape Splines (page 5.
2.5 placing text (page 69).
2.6 creating sections (page 70).
2.7 autogrid and helper grid.
(Page 71).
2.8 units of Measure (page 73).
· visual quickstart guide chapter 3.
· 3d Studio Max - viewport and navigation display.
3.1 customizing viewports (page 80).
3.2 changing viewport resolution (page 89).
3.3 navigating viewports (page 92).
3.4 test rendering (page 106).
· visual quickstart guide chapter 4.
· 3d Studio Max - object selection and display.
4.1 selecting objects (page 10.
4.2 region selection (page 110).
4.3 selecting by name (page 115).
4.4 grouping objects (page 117).
4.5 changing object display (page 121).
· visual quickstart guide chapter 5.
· 3d Studio Max - transforms.
5.1 transform tools (page 12.
5.2 transform gizmos (page 131).
5.3 advanced controls using transform centers (page 135).
5.4 precisión aids and other transforms (page 139).
· visual quickstart guide chapter 6.
· 3d Studio Max - modifying objects.
6.1 bend modifer (page 16.
6.2 twist modifiers (page 169).
6.3 noise modifier (page 171).
6.4 free form Deformations (page 191).
6.5 lathe modifier (page 187).
6.6 animating with a Melt modifer (page 189).
6.7 ripple effect (page 190).
· visual quickstart guide chapter 7.
· 3d Studio Max - animations.
7.1 moving th rouge time (page 196).
7.2 configuring time (page 19.
7.3 key framing (page 204).
7.4 working with keys (page 209).
7.5 motion controllers (page 213).
7.6 curve editor controller (page 21.
7.7 adding sound (page 222).
7.8 constraining animators (page 225).
7.9 linking objects (page 227).
7.10 animating enlaces (page 229).
· visual quickstart guide chapter 8.
· 3d Studio Max - editing meshes.
8.1 editing meshes and sub objects (page 232).
8.2 extruding Polygons from AutoCAD objects (page 254).
· visual quickstart guide chapter 10.
· 3d Studio Max - compound objects - creating Terrain.
· visual quickstart guide chapter 11.
· 3d Studio Max - lights.
11.1 creating lights, spotlight, omni light, free directional light (page 337).
11.2 Skylight (page 344).
11.3 Sunlight systems (page 346).
11.4 casting shadows (page 347).
11.3 controlling illumination (page 355).
11.4 navigating lights (page 365).
11.5 animating lights (page 372).
· visual quickstart guide chapter 12.
· 3d Studio Max - cameras.
12.1 creating cameras (page 377).
12.2 adjusting cameras (page 381).
12.3 navigating cameras (page 38.
12.4 animating cameras (page 396).
· visual quickstart guide chapter 13.
· 3d Studio Max - creating materiales.
13.1 using the material editor (page 402).
13.2 using material libraries (page 412).
13.3 creating standard materiales (page 415).
13.4 creating compound materiales (page 426).
· visual quickstart guide chapter 14.
· 3d Studio Max - working with maps.
14.1 browsing maps (page 433).
14.2 creating maps (page 436).
14.3 create a noise map (page 440).
14.4 adding maps todo materiales (page 443).
14.5 adding maps todo materiales (Faces only).
14.6 opacity maps (page 446).
14.7 Bump maps (page 447).
14.8 reflections (page 455).
· Camera matching.
· visual quickstart guide chapter 15.
· 3d Studio Max - rendering.
15.1 rendering scenes (page 462).
15.2 rendering an animation todo a movie file (page 472).
15.3 render an image with Motion Blur (page 473).
15.4 Fog effects (page 47.
15.5 volume Fog effect (page 480).
15.6 fire effect (page 482).
15.7 mensaje process film Grain effect (page 48.
· particle systems.