as i browse the forums, the one cuestión i se often pops up from newcomers is always some variation of, what is the best way/method/technique todo model. (insert relevant object here)? Or Even more generic cuestión like what is the best bien todo modelé i remember my own frustration in finding the perfecto answer todo that cuestión and sympathize with newcomers who are currently trying todo find the perfecto method and workflow.

The short answer is. Whatever method works best for your purpose and personal workflow not real helpful, now is ití unfortunately, the long answer is not much better. The reason being that is time, experience and massive experimentation is generally required in order todo decide on an object by object basis which method works best for you. Not exactly something a newcomer wants todo hear.
Well in this issue we Will shed a Little light on which techniques todo use and when, keping in mind that anything can be created using any of the techniques available in Blender, but some techniques lend themselves more readily todo certain types of models. And while this is obviously helpful todo the newcomer, Even the more experienced among us Will benefit from being reminded that there is always more than one bien todo model an object.

As much as we rely on favorite modeling techniques, we often find some tasks are either todo daunting, repetitive or just a pain todo complete manually. Enter Python scripts todo the rescue. Python scripts allow greater flexibility and add useful functions and features todo the Blender workflow. This issue we Will explore some of these wonderful Little scripts and show just how they can make your life easier.

Sandra gilbert, managing editor.