Plugin fr_lights
Estas confundido, esto es FinalRender. Aquí parte de los features.
Adaptive múltiple ray sampler. Introduced in service pack 2 todo address increasing render times when using several multi-ray effects (qmc-gi, skylight, fr-área shadows, Depth of Field, etc.) at once, Final Render Attacks this problem by more or less unifying all rays todo all the diferent effects, and unifying the interfaz in the process, brigging quality controls scattered about into a single ut.
todo es como debe ser..........todo va como tiene que ir LPR