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Tema: Autodesk 3ds Max 2008

  1. #1
    Fecha de ingreso
    Jul 2007
    Mensajes
    469

    Autodesk 3ds Max 2008

    Eso. http://Latinoamérica, Autodesk.com/a...870&id=9990451. Highlights. Achieve stunning results in less time with Autodesk? 3ds Max? Software. 3ds Max 2008 dramátically improves your productivity by streamlining the process of working with complex scenes. This is achieved th rouge significant performance improvements—in áreas such as viewport interaction, interactive transform and material assignment—as well as th rouge the addition of new, artista-friendly UI and scene management features. The reléase a los Marks the launch of review, a toolset that delivers interactive previewing of shadows, the 3ds Max Sun/Sky system, and architectural and design material settings.

    In addition, 3ds Max 2008 delivers enhanced support for complex pipelines and workflows—a new, integrated Maxscript proeditor makes extending and customizing 3ds Max easier than ever. Plus, enhanced dwg&#8482, file-linking and data support strengthen interoperability with applications such as AutoCAD? 2008, AutoCAD? Architecture 2008, and Revit? Architecture 2008 software products. Finally, the reléase contains numerous Biped improvements, including new ways of layering character motion and exporting it todo Game Engines, as well as tools that give animators new levels of flexibility with regards todo their Biped rigs.

    Key new features and enhancements.

    Accelerated performance.

    The integration of new technology into the softwares adaptive degradation system improves interactive performance by automátically simplifying scene display todo met a user-defined target frame rate. You control how 3ds Max adjusts scene display—whether the smallest objects are hidden, or Distant objects have less detail, etc.—and 3ds Max calculates how best todo achieve it. When combined with the new Direct3D? Mesh caching that groups objects by materiales, the result is that tens of thousands of objects can be just as interactive as ten objects. In addition, loading, arrays, Autodesk? Fbx? And obj export, and other áreas of the software Perform significantly faster.

    Scene explorer scene management.
    3ds Max 2008 delivers scene explorer, a robust new tool that provides you with a hierarchical view of scene data and fast scene Analysis, along with editing tools that facilitate working with Even the most complex, object-heavy scenes. Scene explorer gives you the ability todo sort, filter, and search a scene by any object type or property (including metadata), with stackable filtering, sorting, and searching criteria. This new tool a los enables you todo save and estore múltiple explorer instances and todo enlace, unlink, rename, hide, freeze, and deleete objects, regardless of what objects are currently selected in the scene. You can a los configure columns todo display and edit any object property, and because this característica is scriptable and SDK extendable, you can use callbacks todo add custom column definitions.

    Review.

    This powerful new toolset gives you immediate feedbak on various render settings, enabling you todo iterate rapidly. This means you can now quickly hone in on your desired look without waiting for a software render—perfecto for over-the-shoulder client/boss feedbak sessions and other iterative workflows. Based on the latest Game Engine technology, review delivers interactive viewport previews of shadows (including self-shadowing and up to 64 lights simultaneously), the 3ds Max Sun/Sky system, and Mental Ray? Architectural and design material settings.

    Maxscript proeditor.
    3ds Max 2008 Marks the debut of the new Maxscript proeditor. This intuitive new interfaz for working with Maxscript includes multilevel undo functionality, fast, high-quality code colorization, rapid opening of large documents, line number display, regular expressions in search/replace, folding of sections of the script, support for user customization, and Many other features.

    Enhanced dwg import.
    3ds Max 2008 delivers faster, more accurate importing of dwg&#8482, files. Significantly improved memory management enables you todo import large, complex scenes with múltiple objects in considerably less time. Improved support for material assignment and naming, solid object import, and normals management facilitate working with software products such as Revit architecture 2008. Plus, a new select similar característica identifies all objects in an imported dwg scene that contain characteristics similar todo those of a selected object. This capability lets you select and edit múltiple imported objects simultaneously—dramátically streamlining dwg-based workflows.

    Artist-friendly modeling options.
    3ds Max 2008 gives you a more streamlined, artista-friendly modeling workflow th rouge a collection of hands-on modeling options that let you focus more on the creative process. These options include selection previewing and the ability todo have existing modeling hotkeys and pivots become temporary overrides.

    Biped enhancements.

    This latest reléase provides you with new levels of flexibility with regard todo your Biped rigs. A new xtras tool lets you create and animate extraneous Biped features anywhere on your Rig (for example, Wings or additional facial Bones) and save them as bip files. These files are supported in mixer and motion flow, as well as in layers, where new layering functionality enables bip files todo be saved as offsets from each layer todo isolate character motion. As a result, each layer can be saved as its own asset for export into a game.

    Expanded platform support.
    3ds Max 2008 is the first full reléase of the software oficially compatible with Microsoft? Windows Vista™ 32-bit and 64-bit operating systems and the Microsoft DirectX? 10 platform. Saludos.
    Última edición por RGB2; 16-10-2007 a las 00:11

  2. #2
    Fecha de ingreso
    Mar 2008
    Mensajes
    21

    Autodesk 3ds Max 2008

    Se ve interesante lo que tienes en esta nota, pero como entender en inglés. Perdona mi ignorancia. No sé tanto.
    mados

  3. #3
    Fecha de ingreso
    Dec 2004
    Mensajes
    290

    Autodesk 3ds Max 2008

    Vaya. Pero si ya salió el 2009, y su primer sp.
    www.v-art.es < Abierta convocatoria de Marzo 2013 ¿A qué esperas? Apúntate! :D

    "Un artista 2D y 3D...no sería un artista 5D?"

  4. #4
    Fecha de ingreso
    Apr 2002
    Mensajes
    20,217

    Autodesk 3ds Max 2008

    Es que no leéis la fecha de los mensajes.
    Última edición por 3dpoder; 21-07-2008 a las 17:08
    Obtén enseñanza tradicional en arte y cine. Los ordenadores solo son herramientas. Ellos no pueden tomar decisiones creativas, y solo pueden crear trabajos tan buenos como tus conocimientos y tu experiencia les permita.
    Victor Navone


    Ser "animador" es un regalo que te ganas y un honor que deben adjudicarte los otros.
    Chuck Jones


    La tecnología no hace las pelí*culas, la gente las hace. No eres un animador sólo porque puedas mover un objeto del punto A al punto B. Eres alguien quien le da vida a un personaje, que es algo que el software y la tecnología no puede dar.
    John Lasseter

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