
Iniciado por
//www.garagegames.com/community/resources/view/10385
this script Will copy skincluster weights from one object todo another based on point position (poly Mesh only). Itll automátically bind target geometry w/matching influence as the source. Great for copy weighting from lores todo hires and modified geometry.
Will interpolate weighting información based on closest points from source.
Requires closestpointonmesh plugin from alias bonus pack.
Option todo use Maya copyskinweights command as alternate (interpolation is only available in Maya 6+, works better in Maya 6.5).