Nueva versión del mejor complemento para ZBrush-modo-silo-Hexagon-Wings3d. http://www.projectmessiah.com/x4/downloads_main.htm.
La demo aún no ha salido, habrá que esperar.Saludos.Here are a list of changes and bug fixes for the 2.4c versión:
- autosave - Múltiple auto save files are posible now (up to 100, default.
Is 10.)
- incremental scene saving - Save fxs or mpj file incrementally. The new.
Scene Will automátically be incremented by one, so if the original was.
Myscene0001.fxs the new one Will be myscene0002.fxs.
- object sequence loading added todo dmorph. The surfaces Will remain.
The same as those of the base object you applied the dmorph todo. This.
Is handy if you have an object, which has ben textured in Messiah, when the object is replaced, the texturing Will remain intact.
- fixed double armature load upon programa start.
- material nodes Will not be partially transparent any more obscuring.
The node text on certain graphics cards when they overlap.
- fixed the problem of the (*.mat) tray selecting the next material do, when you deleete a Shader from a material, and it the only Shader left.
- fixed the problem with making a gradiente and going into the light block.
And when you double click a light the block would collapse.
- the view no longer changes focus todo the first view, when saving, or auto.
Save is activated, and youre in a Quad or double view.
- cylindrical map fliped on x fixed as well as the rotation assignment.
Problem.
- particles - Now able todo choose nulls in particle slave popup.
- material copy - Connections todo material imputs are preserved when a.
Copy material happens.
- particle emitter now has visual guides for type (cone, box, plane).
- spot light cone can be sen when looking th rouge the spot light as a.
Camera object.
- Graph now zooms with the current frame marker as the center, instead.
Of the left Edge of the Graph.
- min max can be set for the viewport sliders.
- correct list item is selected After a deleete of the last of it child Items.
- reactivated GI lighting from transparent objects.
- inactive keys remain inactive, Even After being moved in time and.
Selection.
- fix todo self shadow from no cast shadows, and GI from transparent.
Objects.
- fixed chunque files overwritting each other, when 2 messiahs are run.
On the same machine.
- fixed the background image not being scaled todo the same fit, as the.
New viewport Camera recticle fitting.
- image sequence texture color should behave properly now.